Capcom Shows Off Brief Look At First And Third-Person Gameplay As Resident Evil Requiem Takes Players Back To Raccoon City

Jun 26, 2025 at 07:27pm EDT
Resident Evil Requiem

Capcom hosted its Spotlight Showcase 2025 event this evening and showcased new gameplay for several of its key upcoming games, including Resident Evil Requiem, due out next year on February 27, 2026.

Requiem was first revealed at the beginning of this month as part of Summer Game Fest 2025's big showcase, with a cutscene that gave us a short look into the game's story, but not a look at gameplay.

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While we didn't get a full gameplay deep-dive during the spotlight event, we did get a solid look at gameplay, which was featured between clips of members of the development team talking about different aspects of the game, such as their foundational concept of wanted to create a feeling of "addictive horror" and how challenging the team felt it was to bring players back to Raccoon City, because of how significant the city is in the series history.

Capcom also dug a bit more into Grace Ashcroft, who they described as being more introverted and frightened than series regular Leon Kennedy would be in the same situations, wanting to create a character that would be closer to how the player feels while playing the game, unsure of what will happen around the next corner.

That said, Capcom clarified that she's still an FBI agent and is more than capable with a weapon. First-person gameplay was described as being more for players who want a horror-focused experience, while action-focused players ought to pick third-person.

Perhaps one of the most significant comments made by the team came from director Koshi Nakanishi, who explained a bit about why it's important for Capcom to be going back to Raccoon City in this game, and the significance of the game's title.

"This game is a requiem, a eulogy to those who came before. Resident Evil is a series that was born from Umbrella and the Raccoon City zombie outbreak. And we chose the title "Requiem" to mark a milestone in the series."

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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