Capcom: SFV In a “Very Good Place Now”, Marvel Vs Capcom Infinite Will Be Far More Simplistic

Mar 15, 2017 at 03:00pm EDT
Marvel vs. Capcom Infinite

Capcom Europe's new Chief Operating Officer (COO) Stuart Turner, who's been with the company for ten years now, was interviewed by GamesIndustry.biz.

The highlights of this interview certainly include Capcom acknowledging that they didn't get much right with Street Fighter V at launch but the game is "in a very good place now".

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It was always going to be a huge challenge to take a well loved brand from a traditional boxed product to a service game business model. The way a game like that is produced, developed, tested and marketed are all hugely different to a traditional boxed game. I don't think it would be wrong to say that we didn't get much right with Street Fighter V at launch, we've learnt and put things in place that will avoid such issues ever arising in the future. Getting an offering that's right for consumers first should be always be our priority.

However, Street Fighter V is hitting its stride, there are seasons of content to come and we still have support plans for the title for many more years. Our Capcom Pro Tour is going into even more countries than ever before while local tournaments are being set up in places such as India in 2017. After a difficult start Street Fighter V in a very good place now.

Turner then talked about Marvel vs Capcom Infinite, which will be a very different fighting game that's being built to draw in a wider audience compared to Street Fighter V.

Marvel vs Capcom fits into this as a great introduction to the genre as a whole, far more simplistic and technically easier to pick up and play, and obviously having some of the best known characters on the planet from the Marvel Universe has huge appeal especially to that younger new audience we're keen to bring in.

Marvel vs Capcom Infinite is scheduled to launch on PC (Steam), PlayStation 4 and Xbox One in late 2017. Are you hyped for the game, still focused on playing Street Fighter V or perhaps interested in neither? Tell us in the comments.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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