Following the recent layoffs and rumors of a new Fallout game in development at Obsidian, Bethesda Game Studios has now shared a lengthy message outlining the entire studio's roadmap for the coming years.
The biggest takeaway is that the studio is doubling down on all its franchises, though with a particular focus on Fallout and The Elder Scrolls. Starfield isn't going away any time soon; after 17 million players and nearly a billion logged hours in the game, the studio will continue expanding the sci-fi game with new stories, gameplay improvements, and additional updates, while preparing for the launch of new Starborn content in 2027. However, the roadmap makes it clear where Xbox CEO Asha Sharma's priorities lie.
First and foremost, Bethesda confirmed the partnership with Obsidian on a new Fallout game. Moreover, BGS has begun preproduction on Fallout 5 (powered by Creation Engine 3, just like TES VI). Meanwhile, Fallout 76 is expanding with a Raven Rock expansion next year, featuring a prequel story to Fallout 3. The studio also confirmed that remasters of both Fallout 3 and Fallout: New Vegas are on the way, though we already knew that from the strong rumors circulating over the past couple of years. Bethesda didn't say when these would be unveiled. However, they might have dropped a hint when they said there would be a special event in Washington, DC, for Fallout's 30th anniversary in 2027. Fallout Day falls on October 23.
Of course, The Elder Scrolls VI remains a high priority, too, as the primary development project for Bethesda Game Studios at the moment. The message acknowledges the long wait from Skyrim (which recently passed 65 million units sold), but teased that the team is excited about the new game, loves how it looks, and plays it every day.
Lastly, it was confirmed that ZeniMax Online Studios will collaborate more closely with BGS going forward. The message didn't say it outright, but it certainly sounds like they're going to help on The Elder Scrolls VI. Though, it's unclear how they'll be able to do that when they'll have enough trouble keeping up with the update pace of their own The Elder Scrolls Online MMORPG following the substantial layoffs.
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