Arkane’s Reimagined Prey Showcased, Due Next Year

Jun 12, 2016 at 10:46pm EDT

UPDATE: Chris Avellone, the renown game designer who worked on games like Wasteland 2, Pillars of Eternity, Torment: Tides of Numenera and Divinity: Original Sin 2, is working on the new Prey game.

ORIGINAL STORY: A couple weeks ago, we reported that Arkane's reimagined Prey game would have been revealed at E3 2016. Today, Arkane Studio's Raphael Colantonio president and co-creative director presented the new Prey during Bethesda's E3 Press Conference.

At Arkane, our passion for creating unique worlds where you can improvise, experiment and play your way has driven our vision for Prey. We’re excited to show you more of the sci-fi world we’re creating at QuakeCon this summer.

Arkane Studios, the team behind the critically acclaimed Dishonored series, is bringing their unique vision to Prey, a first-person sci-fi action game that reimagines the franchise from the ground up… with an added psychological twist.

You are Morgan Yu, the subject of morally dubious experiments designed to improve the human race. You awaken aboard the Talos 1 in the year 2032 and must uncover the secrets hiding in the depths of the space station while being hunted by the mysterious alien force that has taken over. You’ll have to rely on the tools you find on the station – along with your wits, weapons and mind-bending abilities – to combat the growing threat and, hopefully, survive. Get your first look at Prey in the cinematic reveal trailer.

As with the other Bethesda titles, more will be revealed at Quakecon later this year. The game will launch in 2017 for PC, PlayStation 4 and Xbox One.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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