AMD’s Ryzen X3D Chips Were So Fast They Broke Apex Legends Physics, Forcing Respawn to Patch the Game Around Them

May 5, 2026 at 07:25am EDT
AMD's Ryzen X3D Chips Were So Fast They Broke Apex Legends Physics, Forcing Respawn to Patch the Game Around Them

Being fast can be a problem, well, you haven't heard that one right? Apex Legends developers just fixed an issue with physics calculations on AMD Ryzen X3D CPUs caused by their high single-threaded performance.

Apex Legends Patch Addresses Physics Calculations-Based Stutters Encountered On CPUs With Fast Single-Threaded Performance, Such as AMD's Ryzen X3D

Apex Legends rolled out its latest patch, "Overclocked," which includes a range of changes, including performance improvements on the PC platform. One of the changes is unexpected, which calls out the fast single-threaded performance of AMD Ryzen X3D and a similarly performant CPU as the primary cause for the physics-breaking bug.

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The patch states that Apex Legends now features improved CPU performance on physics calculation to eliminate the source of stutters, which is very prominent on CPUs with high single-threaded performance. The developers specifically mention AMD's Ryzen X3D CPUs.

Physics Calculations these days are primarily handled by the CPU. The days of PhysX harnessing the GPU for physics rendering and calculations are far over. But Physics calculations can break easily when running on faster PCs that produce lots of FPS. The frame rate and frame time have to be consistent, but higher rates can change the behavior of physics in games.

So yeah, your faster CPUs are the problem in games such as Apex Legends, but the developers have now fixed it, so no need to worry about physics acting wonky when running the game at over 500 FPS on your brand new Ryzen X3D chip. Besides these, the game devs also added some PC graphics-specific changes in the patch, which include:

A good list of changes, you can read the full patch log here. So if you happen to be running a fast CPU like the AMD Ryzen X3D series, and the physics in your game seem off despite a higher FPS, blame it on the developer for not optimizing the game for your CPU, rather than blaming your hardware because it's doing what it does best: being fast.

About the author: A Software Engineer by training and a PC enthusiast by passion, Hassan Mujtaba serves as Wccftech's Senior Editor for hardware section. With years of experience in the industry, he specializes in deep-dive technical analysis of next-generation CPU and GPU architectures, motherboards, and cooling solutions. His work involves not only breaking news on upcoming technologies but also extensive hands-on reviews and benchmarking.

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