AMD CEO: We’re Designing a Full Roadmap of Gaming Chips for Xbox

Jun 20, 2025 at 05:00am EDT

Following Microsoft's announcement of an expanded partnership with AMD to make next-generation devices, AMD CEO Lisa Su also posted her own statement in a brief video message:

AMD and Microsoft are advancing a bold, shared vision for the future of gaming one that enables seamless gameplay across any screen, placing gamers at the center of the experience anywhere. We're so excited to be deepening our relationship with Microsoft and build on the over two decades of partnership, innovation, and trust. From the earliest days of the Xbox 360, to the most advanced consoles, such as the Xbox Series X and S, and the recently announced ROG Xbox Ally handhelds.

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Moving forward, AMD will go beyond building custom chips for Xbox consoles to designing a full roadmap of gaming optimized chips. Combining the power of Ryzen and Radeon for consoles, handhelds, PCs, and the cloud. And we're doing it all with backwards compatibility, so gamers can access their favorite titles across platforms, delivering on a promise to both gamers and developers.

Together, we are building a vibrant, open ecosystem that delivers the next generation of graphics and immersive gameplay, powered by AI that includes new foundational models to accelerate the state of the art in rendering. From console to cloud to handheld, AMD and Microsoft are building the future of immersive gaming. We are so excited to be working with Microsoft to bring all of this tech to gamers everywhere.

The first products born from this deeper partnership to hit the market will be the ASUS ROG Xbox Ally and ROG Xbox Ally X handhelds, which are expected to launch in late October, according to a recent rumor. The next-generation Xbox consoles aren't likely to be released before 2027. Interestingly, both Microsoft president Sarah Bond and AMD's Lisa Su have underlined that the new chips will also power the Xbox cloud offering, which is currently much less attractive than competitors like NVIDIA's GeForce NOW, whose servers are equipped with more powerful hardware. This should make streaming Game Pass titles way more interesting for subscribers.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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