Take-Two CEO Says Studios Should Always Wait for Perfection if Possible, Likely Referring to Cyberpunk 2077 Controversy

Take-Two Interactive CEO Strauss Zelnick has said that developers should always wait for perfection if possible, instead of releasing a game too early. During the publisher’s most recent earnings call with investors, the CEO was asked about the current pace of AAA game development and sustainability with the recent controversy surrounding CD Projekt Red’s Cyberpunk 2077 being a direct reference when it comes to not being able to meet expectations, especially on the last-gen consoles. The question from the analyst and Zelnick’s reply can be read below. Related Story Maxsun Intel Arc Pro B70 32G Graphics Card Hands On Impressions: … Continue reading Take-Two CEO Says Studios Should Always Wait for Perfection if Possible, Likely Referring to Cyberpunk 2077 Controversy