Polish indie developer Plot Twist has unveiled its new open world roguelite game, Erosion, at the Xbox Partner Preview, and it was certainly among the most interesting titles there.
In Erosion, players find themselves in a distant future where a mysterious, sentient rock formation known as the Pillar is consuming civilization, bit by bit. They must descend into the Pillar and battle through chaotic, fully destructible dungeons to get one step closer to saving the protagonist’s daughter or losing her to time itself forever. Every decision alters the course of the story, and every death reduces the time available.
The game can be roughly split into two parts:
- Dungeon runs, where the focus is on fast-paced, twin-stick roguelite combat in procedural dungeons.
- The Overworld, a handcrafted, open world, spaghetti western environment dedicated to exploration, quests, and meta-progression.
Erosion was built with a “low voxel” aesthetic, enabling full physics-driven environmental destructibility. Players will encounter a diverse range of biomes, both above ground (deserts, swamps, ancient cities) and below ground in dungeons, each presenting unique atmospheric and enemy challenges. The game features an extensive arsenal of weapons, active/passive skills, and "orbitals" that the player can equip to deal with enemies. Boss design draws inspiration from classic arcade games (Snake, DDR, Pong, Tetris), sometimes blending bullet hell and puzzle elements. Erosion even features side activities such as poker, racing, sand fishing, and hunting.
The game's defining feature, however, is undoubtedly the time jump mechanic. Dying advances time, irreversibly altering relationships and quest outcomes, with branching consequences. Decisions like which factions to help, quests to complete, or bosses to fight have persistent effects; some villages might be taken over by factions or descend into anarchy depending on player actions. Eventually, players can unlock the ability to travel backward in time, undo previous choices, and try alternative timelines, letting them explore different outcomes and ultimately fix eroding timelines.
Plot Twist is planning to kick off early access in Spring 2026 for PC (Steam, Xbox on PC, and Game Pass), with console versions to follow. The developer said the early access period is expected to be short but will include rolling content updates, such as new biomes, skills, and timelines. The devs also plan to explore two-person cooperative gameplay and robust post-launch content inspired by successful roguelites like Dead Cells.
Follow Wccftech on Google to get more of our news coverage in your feeds.
