RAGE 2 PC Core Scaling and Graphics Cards Performance Explored
The original RAGE was a game I still have mixed memories of, mostly because of the horrid texture loading system in IDTech 5 that simply broke my experience in the game. It wasn’t a bad game by any stretch, but didn’t really hold me very long. But, RAGE 2 is sporing Avalanche Studios Apex Engine running on the Vulkan API, my attention was held with that announcement. If you’re looking for a review of the game itself our very own Nathan Birch has already put pen to paper on that one so feel here to follow on over to our … Continue reading RAGE 2 PC Core Scaling and Graphics Cards Performance Explored
Copy and paste this URL into your WordPress site to embed
Copy and paste this code into your site to embed