Killing Floor 2 on PlayStation 4 Pro Runs at 1800P with Checkerboard Rendering & Ultra Textures
A fresh press release just announced the first technical details of Killing Floor 2 on PlayStation 4 Pro. The game will run at 1800P (3200×1800) with checkerboard rendering, just like we surmised for many PlayStation 4 Pro games, and Ultra textures.
HDTV owners won’t get the 4K resolution, of course, but they’ll have a very clean image thanks to supersampling as well as “increased FPS”, though a specific number is not specified. This tidbit is a little puzzling, since Tripwire already announced that Killing Floor 2 would run at 1080P@60FPS on the original PlayStation 4; perhaps they mean that with PlayStation 4 Pro, it will run at 1080P@60FPS + supersampling.
The game will be available on both PC, after a long period (a year and a half) on Steam Early Access, and PlayStation 4 on November 18th.
Tripwire Interactive is pleased to release brand new assets for its upcoming successful co-op sci-fi horror FPS game, Killing Floor 2. Announced on-stage at the Sony PlayStation Meeting in New York City last month, Killing Floor 2 will be available at launch on the newly announced PlayStation 4 Pro computer entertainment system, in addition to the PlayStation 4 computer entertainment system and PC platforms. Today’s announcement sees the debut of the first ever footage and images from Killing Floor 2, enhanced for the PlayStation 4 Pro platform.
The PlayStation 4 Pro version of Killing Floor 2 features the following enhancements:
• 1800p checkboard rendering on 4K TV (3200×1800) optimized for 4K TVs
• Effectively supersampling and increased fps on HDTV
• Using additional memory to increased texture resolution to “Ultra Textures”
Killing Floor 2 is developed by Tripwire Interactive and will be published by Deep Silver and Iceberg Interactive for the PlayStation 4 Pro, PlayStation 4, and PC. The game will be available globally on November 18, 2016.