Guerrilla, Sony's internal development team based in the Netherlands, finally got industry-wide recognition with Horizon: Zero Dawn. Launched a couple weeks ago, it was very well received by both gamers (it already sold 2.6 million units) and press (we rated it 9.5/10, check the review by Chris to find out why).
This afternoon, a few Guerrilla developers agreed to answer questions on r/horizon's AMA. There were several interesting questions and answers, of which we've highlighted a few. To begin with, the title got explained:
Furthermore, according to the game's Lead Quest Designer the strength of the game engine and the team at Guerrilla were the keys to make the game (it was the first open world action RPG made by the studio).