[Update] Bloomberg’s Jason Schreier, who first reported on the Cyberpunk 2077 crunch, responded to the statements made on the GameInformer show with a new statement that you can read in full below. A Game Informer podcast recently suggested that my reporting on Cyberpunk 2077’s crunch is incorrect. Nevermind that I’ve interviewed nearly a dozen CDPR devs. Here’s an email from studio head Adam Badowski in June 2020 apologizing to the developers’ partners for all the overtime pic.twitter.com/MFCnpfQdQ8 — Jason Schreier (@jasonschreier) October 9, 2020 Related Story Maxsun Intel Arc Pro B70 32G Graphics Card Hands On Impressions: Big Battlemage Stuns … Continue reading [UPDATE] Cyberpunk 2077 Could Have Been Delayed Again, but Majority of Devs Supported Extra Day of Work – Report
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