The Witcher 3 Dev: “For Us, A Story, A Plot, Has Always Been More Important Than A Fight With Monsters”

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Dec 23, 2016
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The Witcher series, the role-playing game series created by Polish developer CD Projekt Red, is known for the excellent stories of all its entries, something that very few franchises can boast of. Thanks to a recent interview with The Witcher 3 Story Director Marcin Blacha, we have managed to get some insight on the developer’s priorities, which definitely bodes well for the team’s future games.

Speaking with Culture.pl about The Witcher 3 story and how the team created the series’ world by branching out the novel written by Andrzej Sapkowski, Marcin Blacha noted how there are certain elements, such as the imaginative attitude, which seem to be common to the biggest Polish developers.

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All the famous Polish games, such as This War of Mine, combine professional production with great imagination. It’s not easy to come up with an idea for a game about civilians during a war, and that it’ll simulate character behaviors. It seems that Poles excel in imaginative attitudes like this towards game design. Our productions have soul. And this very soul – something that cannot be studied or analyzed properly – is noticed and appreciated by gamers. The same applies to RPGs.

Being this good at imagination stems from a variety of situations, according to Blacha, mentioning how most the team that created the original The Witcher played pen and paper RPGs that are quite different from Dungeons & Dragons, where the psychology of the characters and the way of telling the story and simulating the world were more important than throwing dices and going through dungeons. This helped shape the team’s vision, where the story and plot are always more important than simply fighting monsters for the sake of it.

For us, it was very important to make a credible world, where characters feature psychological depth, and their dialogues are multi-dimensional. A story, a plot, has always been more important than a fight with monsters. The Witcher 3 seems to be a culmination of this way of thinking.

Even with story and plot coming ahead of everything else, it seems like CDPR is going to step up in other areas, such as multiplayer and city creation, with the team receiving $7 million from the Polish government to help them reach their development goals. For all these reasons, Cyberpunk 2077 is setting out to be the biggest and most ambitious project the team has ever developed.

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