Unreal Engine 4 Goes Free For All

Posted 2 years ago

Epics Games has announced today, that Unreal Engine 4, is available for free for all, and that all subsequent updates will also be free. Anyone can download the engine and use it for a variety of purposes ranging from game development and education, to architecture, film and animation and even visualization to VR. Developers still need to pay a 5% royalty on gross revenue after the first $3,000 per product, per quarter.

Unreal Engine 4 can be used for anything from indie projects to AAA blockbusters, supporting all major platforms and includes 100% of the C++ source code. Epics strives to provide developers with everything they need, to be in full control of their projects. Whatever is required to build and ship a game can found in Unreal Engine 4.


Tim Sweeney, Epic’s founder and CEO elaborates on the Unreal Engine blog:

“In early 2014, we took the step of making Unreal Engine 4 available to everyone by subscription for $19 per month. We put all of our source code online, available to all who signed up. We flipped the switch and crossed our fingers.

The past year has been a whirlwind for everyone at Epic Games. Our community has grown massively. The quality and variety of creative work being done has been breathtaking. When we asked people to submit their projects to be shown this year at GDC, we had the challenge of picking just eight from over 100 finalists that were all good enough to show.

The state of Unreal is strong, and we’ve realized that as we take away barriers, more people are able to fulfill their creative visions and shape the future of the medium we love. That’s why we’re taking away the last barrier to entry, and going free.


In Epic’s 25 years as an independent company, we have seen no time of greater opportunity for developers than today. Whatever your development aspirations, Epic stands with you, both as a technology provider, and as a fellow game developer counting on UE4 to power our own games.”

Epic Games released the GDC trailer for Unreal Engine, as well as a message from Tim Sweeney,which can be viewed below:

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You can view or download an uncompressed version of the Sizzle Reel over at Gamersyde. 

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