UE4 Combat Racing Game GRIP Launches On Steam Early Access, Launch Trailer Released

Francesco De Meo
Posted 9 months ago

Futuristic combat racing games were all the rage a few years ago thanks to titles such as WipeOut and Rollcage, but nowadays it’s hard to find new games that manage to capture the spirit of these classic titles. Things, however, are going to change soon, thanks to GRIP, a new combat racing game currently in development by Caged Element.

GRIP has been in development for some time, but now those who cannot wait to get their hands on the game have the chance to purchase it on Steam Early Access and see for themselves if GRIP can bring about a new era of combat racing games. An Early Access trailer has also been released, and you can check it out right below.

Just like the best games of the past, GRIP will come with a high-speed racing experience, with vehicles being able to hit speeds of up to 700 kmph, plenty of power-ups and weapons, tracks set on exotic planets and more. If you’re a fan of the already mentioned Rollcage, you’ll surely find plenty to like in GRIP.


GRIP is bringing old-school style combat racing back with a bang. Inspired by the Rollcage games and developed by some of the original team, GRIP is a true tribute to the explosive fun had in a past gaming era.

A few months ago we had the chance to chat with GRIP’s producer and designer David Perryman, who has revealed that GRIP will also come to Xbox One, but at a later date.

We can only budget for one console for initial release and we felt that Playstation was the best fit since Rollcage’s heritage is firmly in the Playstation camp. However, we have every intention of releasing for Xbox One and other platforms a few months after launch.
We would love to be able to offer crossplay between all formats. However, there are a number of technical hurdles needed to overcome before we can say for certain.

GRIP is currently available on Steam Early Access. The game will also be released on PlayStation 4, with the Xbox One release coming at a later date.

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