Star Wars Battlefront – DICE Talks About Alpha Testing, “Cool Reveals” Incoming

Posted 1 year ago

The Star Wars Battlefront alpha testing is currently undergoing, and the developers from DICE have been sharing some details about it on Reddit.

Producer Jesper Nielsen explains that the alpha is just a small portion of the game and it’s not enough to judge the full depth that the complete game has to offer:

“The Closed Alpha contains a very small portion of the game. Certainly not enough to evaluate the depth the game has to offer.
Again, the Closed Alpha is a technical test for us to see how everything runs in the “real world”, with real players across the globe. It’s not meant to represent the final product for people to evaluate. This is very important to remember. Of course players will get impressions – you can’t avoid that – but it’s not something we’re doing to try to “impress” people, it’s something we’re doing to test our systems to be able to address issues before launch.”

Community Manager Mathew Everett continues to expand on the topic and promises more reveals coming soon:

“I get it; everyone wants to know everything about the game. We have just started to reveal aspects of the game and E3 was the start. We have been answering a lot of questions, and I think it is unfair to say we have been saying “Wait until we tell you more”. Have you been looking at a lot of my responses in the questions thread? I am doing my best to reveal and talk about everything I can. The Alpha has consumed a lot of my free time, but I will be back answering even more soon.
As you can see, we’re on a road to reveal a lot around the game. E3 again was the first step, SDCC is around the corner and if you know EA at all, you should be able to guess where the next big reveal will take place.

The Alpha is an updated build from what consumers and press saw at E3. It again wasn’t meant to be new content. It is truly a tech test to make sure connections to data centers, servers, and data from the game is all flowing like it should. So far everything is running fairly smoothly, and we’re excited to see how everything runs even with a small group of people around the globe.
SDCC is just the first upcoming event where people can come see and play the game. But we also have some cool reveals incoming around our many game modes that we haven’t talked much around just yet.

Keep in mind I came from Pandemic Studios and worked alongside many of the original creators of this amazing franchise that you and I love. Heck, we even have a few of them on our current development team.

We/I have you at the top of our minds.”

Level Artist Daniel Cambrand talks about the replayability of the single player/co-op missions:

“Personally I have found the replay value to be very high. We have had an internal competition at the office where we battled over a case of beer, who would get the best time on the Tatooine Mission that was shown on E3, and we have been playing that Mission over and over and over. It is really fun, changing your tactics slightly every time and trying new ways, especially when you start to compare round time with your friends and colleagues.
As for our internal competition, I came in 2nd after Vehicle Artist Joel, who snagged that case of beer :)”

AllGamesBeta has released an absolutely stunning set of 4K screenshots of Star Wars Battlefront at Ultra Settings, from the Tatooine Survival Mission. Star Wars Battlefront is most definitely one of the most anticipated games of 2015, and with the Game Critics Awards Best of E3 2015 Nominations Announced, Battlefront is the frontrunner with five overall nominations.

Battlefield 1 Hardcore Servers To Be Available "Very Soon", Squad Leaders Future Tweaks Detailed

EA and DICE have finally showcased the first gameplay footage of Star Wars Battlefront, and as expected it looked amazing. They also demonstrated some Missions Co-op gameplay during Sony’s E3 2015 press conference, that showcases some incredible visual quality that almost matches the in-game trailer we have previously seen.

EA has also included the PC requirements for the closed alpha test test as follows:

  • CPU: Quad Core CPU e.g. Intel Core i5-2300 @ 2.8 GHz or AMD Phenom II x4 955 @ 3.2 GHz or
  • AMD FX-8350 @ 4.0 GHz
  • RAM: 6 GB
  • OS: Windows 7 SP1, Windows 8/8.1 (64-bit operating system required)
  • Video Card: NVIDIA GeForce GTX 680 or AMD Radeon HD 7970 with 2 GB of Video Memory

Star Wars Battlefront Alpha Test Requirements are for Alpha Only and Don’t Apply to the Final Game

Community Manager Mathew Everett clarified that these requirements are for the alpha only, and don’t reflect the requirements of the final version:

“I wanted to make this fairly clear for anyone who is wondering about the min spec for Star Wars Battlefront.
The Alpha min spec requirements are for the Alpha only. These are not final and should not be taken as final. Now if you did get an Alpha invite and want to participate. You will need a system that meets the minimum requirements.”

Producer Jesper Nielsen explains that the selection is random.

Nope. As been said, it’s a random selection. There’s no other reason why.

Everett continues to add that there won’t be a Death Star based map in Star Wars Battlefront:

“We will not offer a Death Star based map. But stay tune for details around the maps we will offer.

All vehicles are obtained via power-ups across the battlefront. If you choose to use that power-up you spawn into the battle inside that vehicle.”

DICE was given unprecedented access to the original props and locations for Star Wars Battlefront

Unprecedented access to original Star Wars props and locations. Photorealistic visuals and authentic sound design from the talented team at DICE. Prepare to be transported to a galaxy far, far away.

Star Wars Battlefront Death Star DLC News To Come Next Month During Star Wars Celebration

Community Manager Mathew Everett has recently provided some information about the collaboration going on with Lucasfilm for Star Wars Battlefrront, mentioning that the planet Sullust used in the Star Wars comics is inspired by the game.

“The Sullust they use within the comic is based on the Sullust we’re introducing into the Star Wars universe in Star Wars Battlefront. This has been a part of the collaboration we have had with Lucas over the last few years.”

Everett confirmed that mission maps are unique and specific to that part of the game, separate from multiplayer maps:

“Mission maps are unique to Missions. The map count we revealed includes only Multiplayer maps from the base game (12 maps). We also have the two extra free maps that will come with the Battle of Jakku. The Battle of Jakku maps will arrive starting on December 1st or December 8th depending if you pre-ordered, which gives us 14 maps total before The Force Awakens arrives in theaters. We will reveal the full Mission map count in the near future.”

Star Wars Battlefront will be available on PlayStation 4, Xbox One, and PC on November 17, 2015

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