Super Mario Run Requires an Always-on Internet Connection, Here’s Why

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Dec 9, 2016
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Here’s some news that might put certain players off: Super Mario Run requires an always-on connection to the Internet if you want to play it.

Super Mario Run Requires an Internet Connection Due to Piracy Concerns

There are a lot of Super Mario Run details that are unknown to the public. For instance, the game requires an always-on Internet connection in order to play it. That’s right, if you are not online, you cannot play the game at all. The reason why Nintendo has gone down this route is to curb piracy.

Related Download: Super Mario Run 2.1 Released – Here’s What is New

The revelation was made by producer Shigeru Miyamoto to Mashable, and here’s what he revealed:

For us, we view our software as being a very important asset for us. And also for consumers who are purchasing the game, we want to make sure that we’re able to offer it to them in a way that the software is secure, and that they’re able to play it in a stable environment.

We wanted to be able to leverage that network connection with all three of the [Super Mario Run] modes to keep all of the modes functioning together and offering the game in a way that keeps the software secure. This is something that we want to continue to work on as we continue to develop the game.

Just to be clear: When you say “security,” you mean the risk of piracy, right?

Related Super Mario Run for Android Will Become Available to Download on March 23rd

That’s correct.

So there you have it, once you download the game onto your device, make sure you have a WiFi connection or cellular data at hand if you want to get things rolling.

Wrap Up

Super Mario Run is due for release on iOS next week. But if you want to experience the game right now, you can do so by going to any Apple Store near your location. The game will be absolutely free to download and try, but if you wish to unlock the full experience then you have to part ways with $9.99 as an in-app purchase. That price might be a little too steep for some, but that’s how things are for now.

It remains to be seen how this news is taken up by the mobile gaming community. So far, the reactions have been mixed. Some people aren’t at all bothered, while some are absolutely infuriated by this move. After all, an Internet connection is not always available for everyone, and is not cheap either in some cases.

Only time will tell if this decision is reversed or not.

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