Star Citizen Alpha 2.0 Further Detailed, Coming Soon, Bringing Persistent Universe Within 200 Quadrillion Cubic Kilometer Universe
CitizenCon this year has been very informational, with details of Squadron 42, an interactive star map and of course more information about version 2.0 of the Alpha of Star Citizen. While it’s not quite ready for prime time, SC Alpha 2.0 will bring us the first taste of a persistent and very large universe.
Star Citizen Alpha 2.0 gives players multicrew missions, stellar landmarks all without loading screens.
Earlier this year, at Gamescom, CIG showed off a demonstration of a multicrew mission, where players had to coordinate within the same ship to complete a given set of objectives. It was, of course, just a step towards what will eventually be Alpha 2.0 of Star Citizen, giving players access to a persistent universe that allows players to explore an incredibly large space either alone, or with friends.
Within the massive 200 quadrillion km3 persistent universe will be a number of things to keep players busy. You can explore a planet and its moons, explore different satellites and deep-space platforms that may or may not be in pirate-infested territory. While in space, just as in the demo, you’ll be able to conduct extra vehicular activity while at those aforementioned landmarks, possibly even taking advantage of an FPS module that’s supposed to be completed and available.
Until Star Citizen Alpha 2.0 is ready, Alpha 1.3.0 is going to be coming very soon, giving functional buggies, a functional respawn mechanism and generally improving upon the behind the scenes engine dynamics. Also, size 4 ship weapons will be made available, which are larger and far more destructive than what’s been available until now.
Star Citizen Alpha 1.3.0 is coming very soon, though no hard release date of the latest update had been provided at CitizenCon. Below is the Star Citizen Alpha 2.0 demo that was played during the show. It’s very impressive and speaks to a bright future, despite what naysayers might think.