Skyrim 1.5 Update Releasing for XBOX 360 and PS3 Today; Bringing Killcams

Posted 5 years ago

The new update to the 2011 smash hit RPG Elder Scrolls V: Skyrim is launching today for the XBOX 360 and the PS3, while the XBOX 360 update will be available sooner than the PS3 version, the changes on both will be the same with the most significant addition being the new Killcam which will make you wanna be the next mass murder if you aren’t already. If you ever wanted a fancy camera angle for when you defeat a mighty foe and want to see different results of different effects then now is your chance.

Skyrim on the console may not have the best graphics or a large modding community backing it up like on the PC but what it does have is the love of its developers despite its numerous flaws at the moment, but along with fixing all those bugs and glitches Bethesda is taking an extra step into showing the console community some love by giving them a new in game feature called “Killcams” These aren’t the same thing as Call of Duty where you see how YOU died this is the opposite of where YOU are shown how YOU kill.

If you needed another reason to becoming a rampaging mad man through the many cities of the game then Killcams will definitely encourage you to do just that!. But Kill cams aren’t the only good thing about the patch as Bethesda has also added and fixed a lot of bugs and glitches, you can read the patch notes below:




  • New cinematic kill cameras for projectile weapons and spells
  • New kill moves and animations for melee weapons
  • Smithing skill increases now factor in the created item’s value
  • Improved visual transition when going underwater
  • Improved distance LOD transition for snowy landscapes


  • General crash fixes and memory optimizations
  • Fixed issue with Deflect Arrows perk not calculating properly
  • In “A Cornered Rat,” the death of certain NPCs no longer blocks progression
  • Fixed issue where Farkas would not give Companion’s quests properly
  • Fixed crash when loading saves that rely on data that is no longer being loaded
  • Followers sneak properly when player is sneaking
  • Fixed issue with weapon racks not working properly in Proudspire Manor
  • Arrows and other projectiles that were stuck in objects in the world now clean up properly
  • Fixed issue where “Rescue Mission” was preventing “Taking Care of Business” from starting properly
  • Fixed issue where certain NPCs would fail to become Thieves Guild fences
  • Fixed issue in “Diplomatic Immunity” where killing all the guards in the Thalmor Embassy before starting the quest would break progress
  • In “Hard Answers,” picking up the dwarven museum key after completing the quest, no longer restarts the quest
  • Killing Viola before or after “Blood on the Ice” no longer blocks progression
  • Fixed issue where Calixto would fail to die properly in “Blood on the Ice”
  • In “Waking Nightmare” fixed occasional issue where Erandur would stop pathing properly
  • Fixed issue where letters and notes with random encounters would appear blank
  • Fixed rare issue where dialogue and shouts would improperly play
  • Lydia will now offer marriage option after player purchases Breezehome in Whiterun
  • Fixed issue where if player manually mined ore in Cidhna Mine, jail time would not be served
  • Fixed rare issue with skills not increasing properly
  • Fixed issue where the Headsman’s Axe did not gain proper buff from Barbarian perk
  • In “A Night to Remember” it is no longer possible to kill Ysolda, Ennis or Senna before starting the quest
  • Fixed issue with the ebony dagger having a weapon speed that was too slow
  • Fixed issue with “The Wolf Queen Awakened” where backing out of a conversation with Styrr too soon would block progress
  • The third level of the Limbsplitter perk now properly improves all battle axes
  • Fixed a rare issue where Sanguine Rose would not work properly
  • In “Tending the Flames” King Olaf’s Verse will no longer disappear from explosions
  • Fixed issue with frequency of first person kill cameras
  • Underwater effects now display properly
  • Fixed issue where sun would not appear properly after fast travel

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