Shadow Warrior is 900p on Xbox One and 1080p on PS4 – Resolution-Gate Disordering Microsoft’s Console

Fahad Arif
Posted May 29, 2014
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With almost more than six months through, both the latest video game consoles are dominating the gaming industry. Developers are gradually exploring the hidden potential in the latest consoles but until now, Microsoft’s Xbox One seems allergic to running all next-gen games at fully optimized 1080p resolution. Shadow Warrior, an upcoming next-gen game, has been confirmed to run at 900p resolution and 60 frames per second on Xbox One.

Shadow Warrior Runs at 900p on Xbox One and 1080p on PlayStation 4 – Microsoft’s Console Seems Allergic to Native Full HD

Developed by Flying Wild Hog as reboot of the 1997 3D Realm’s game, Shadow Warrior is a first-person shooter video game that was released for Microsoft Windows last year. The game caught pretty solid attention driving the developer to create a next-gen version of the game for latest video game consoles. The game is already confirmed to run at 1080p/60fps on Sony’s PlayStation 4 console and recently, the developer revealed the game’s final resolution on Microsoft’s Xbox One console.

Speaking to GamingBolt in an interview, CEO and Director of Shadow Warrior Michal Szustak and Lead Engine Programmer Krzysztof Narkowicz discussed various technical aspects of the upcoming next-gen first-person shooter game. The officials also confirmed that while PlayStation 4 version of the game will run on fully optimized settings, the console’s counterpart will run the game at 900p with 60fps.

“Shadow warrior is a fast paced game, so it was very important to have 60 fps. Also ­we didn’t want to cut any graphic features, so we decided to use 900p with 60fps,” said Krzysztof.

Obviously, Microsoft’s latest console did not offer the needed capabilities to run Shadow Warrior at full hd resolution, but was the PlayStation 4 friendly enough in getting the game up and running at 1080p? Here is what Krzysztof had to say about that.

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“Mainly CPU issues, as our engine didn’t scale for more than 2­-4 cores. This required a change of threading architecture and many parts of the engine needed a rewrite.”

This is not the first game that will run better on the PlayStation 4 than on Xbox One, several previously released next-gen video games perform better on Sony’s latest console. Microsoft is aware of the fact and is trying to improve its console’s offerings. Development work on Shadow Warrior for PlayStation 4 and Xbox One is expected to end this summer. More news on the game will roll in soon, stay tuned to keep yourself updated.

 

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