Rocksteady’s Next Game Might Have Multiplayer, According To Job Openings

Alessio Palumbo
Posted 11 months ago

Rocksteady just published Batman Arkham Knight last June, and yet they’re already hiring for their next game. Interestingly, two of these positions seem to suggest that this upcoming title will feature some form of multiplayer, which would be a first for Rocksteady (with the exception of the old Urban Chaos: Riot Response).

The first position is for Lead Network Programmer.

Reporting to the Technical Director, the Lead Network Programmer will manage a growing team of network coders and drive through all aspects of an ‘AAA’ game’s requirements in accordance with the Technical Director’s lead.

Key Responsibilities

  • Be responsible for overseeing all networked and online components on a game project.
  • Advising gameplay and content teams and evangelising good network processes.
  • Be a role-model for the coders by emphasizing project and company goals, providing feedback on performance and mentoring.
  • Be the point of contact for all network code work.
  • Manage the network programmers, including regular one-on-ones.
  • Proven track record as a team lead with experience on at least two successfully-published multi-player titles, participating in the development from concept to publishing stage.
  • Lead a team, with an industry wide reputation, in the creative vision for the project. Conduct regular reviews and manage the network coding team to excellence.
  • Train coders in the team. Be well aware of the ‘state of the art’ and assess new trends and emerging techniques.
  • Manage network code schedule and bugs to minimise risk and ensure smooth running of the department.
  • Oversee, advise and drive the whole network team to ensure quality results and efficient working practices.

There’s also a Senior Network Programmer job in Rocksteady’s openings.


We are looking for an exceptionally talented senior network programmer who is ready for the challenge of producing an AAA title on the next generation platforms. This role will involve working with our network team to developer all network and online components on a game project.

Key Responsibilities

  • Development of our networked and online components on a game project.
  • Advising gameplay and content teams and evangelising good network processes.
  • Be a positive, active, and contributing team member.
  • Offer advice and suggestions for improving the development process.
  • To be proactive and help with problem solving.
  • Demonstrable experience of responsibility for the network development on at least one AAA game.

It’s hard to say what kind of game Rocksteady is developing, though, except for the fact that they will probably move from Unreal Engine 3 to Unreal Engine 4. The Infinite Crisis MOBA made by Turbine failed spectacularly and with the rise of MOBA action/shooter titles (Paragon, Overwatch, Battleborn, GIgantic, Paladins), Warner Bros. could be looking for a slice of the pie.

Wonder Woman and Justice League crash SDCC

Personally, however, I’d much prefer to see a Justice League action/coop MMO experience akin to Destiny or The Division. What about you?

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