Rainbow Six Siege Update 1.1 Released, Hit Registration Fixed and Ultra-HD Texture Pack Available on PC

Posted 10 months ago

Ubisoft has just released the details on update 1.1 to Rainbow Six Siege, which came out on the 1st of December.

This patch addresses a number of high profile concerns that fans had during the beta as well as upon initial release. Hit registration was one of the biggest issues that was noticed by players, and that has been taken care of, or at least should be.

Rainbow Six Siege gets a huge patch, upgrades graphics on PC.

Also big on the list is the fixing of some latent matchmaking issues that made finding a match somewhat difficult. Those issues should no longer be there.


The most significant update in this patch is the inclusion of an enhanced, high-resolution texture pack that’s available to download. The difference between the PC and consoles wasn’t immediately apparent in all cases, though now there can be a distinct difference. The catch? You’ll need to be running at least a 4GB VRAM GPU at 1080P and 1440P, and have 6GB VRAM at 4K and higher. This is a free upgrade, and just needs to be downloaded via Steam or Uplay.

Patch Notes Summary:

  • New Content & Features
    • Visual Update
      • DLC Ultra-HD Texture Pack now available for PC Players
    • Community Health
      • Implemented an auto-kick feature for intentional team killers
  • General Tweaks & Improvements
    • Hit Registration
      • Fixed bugs on replication and kill cam:
        • Pawn rotation latency
        • Shield positioning while rappelling
        • Shooting and moving while rappelling
        • Kill cam replication issues
        • Updated server tick rate for PC (intermittent & temporary)
      • Playlist Changes
        • PvP – Ranked playlist HUD has been synced with the Casual playlist
        • Renamed Minimal HUD to Hardcore HUD
      • Ranked Matchmaking Improvements
        • Increased reliability of end-game skill rank updates.
        • The penalty for abandoning a ranked game in progress has been temporarily reduced to 8 minutes.
        • Skill rank icon is now displayed on the game’s main screen, next to your level.
      • Other Matchmaking Improvements
        • PvP & PvE matchmaking bug fixes
      • Balancing
        • PvP – Reduced time to detect Defenders outside from 5 seconds to 2 seconds.
        • PvE – Reduced the maximum number of White Masks and reduced wave sizes in Terrorist Hunt – Disarm Bomb.
      • Player Comfort
        • Increased the amount of characters available tin the chatbox from 32 characters to 128 characters.
        • Glaz scope visibility enhanced.
    • Top Community Raised Bug Fixes
      • Gameplay fixes
      • Level Design fixes
      • Online Flow fixes
      • Visual fixes
      • UI fixes
      • Miscellaneous fixes
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