Project CARS – Ultra VS Low Screenshot Comparison
Project CARS is finally out there for anyone who wants to enjoy the game and it looks amazing to say the least. So far, no major bugs have been reported and the launch looks quite smooth. The reviews are out as well and the reviewers seem to love Slightly Mad Studios’ Project CARS. I’ll be surprised if you found a review that gives the game a less than 8 out of 10. With that being said, the developers are quite happy with the results so far and the game has turned out to be a good one for them especially looking back at the time when it was being compared with the PS4 exclusive, Driveclub.
Project CARS: Ultra VS Low Screenshots Mainly Shows Difference in Minor Attention to Detail
It’s still a bit premature to say whether or not Project CARS has lived upto its fans expectations but what we can quantify are graphical details for which we have some new screenshots to share with our viewers. These screenshots take into contrast the difference of the games’ low and ultra graphic settings. I’ll let you make your mind about the differences yourself so without further ado, check out these screenshots below.
If you’re still looking to make up your mind then have a look at these Project CARS game features picked straight up from the official website of Project CARS.
- The largest track roster of any recent racing game with 110+ unique locations
- A wide variety of motorsports including GT, Touring, Le Mans Prototypes, Karts, and modern Open Wheel and 80+ cars available at launch
- Dynamic weather, pit stops, and pit strategy creation
- Dynamic time of day and endurance races including the Le Mans 24H
- World-class graphics running at 60 fps with up to 45 drivers onscreen
- Next-gen physics running at 600 fps and deep telemetry & tuning features
- Competitive multiplayer for up to 16 players and the ability to create public, private and friend-based lobbies with ‘Join In Progress’
- Asynchronous Time Trial with downloadable ghosts
- Regularly-scheduled community events
- Social connectivity with photo and replay modes powered by The Driver Network
- Support for 30+ wheels, community apps, and virtual reality via Oculus Rift and Project Morpheus
- Continual updates and further content after launch
Project CARS might yet have much more to surprise you with, so stay tuned for more news and information on Project CARS. Until then, do share your views with us in the comments section.