Nvidia announces GameWorksVR alongside the Release of the GeForce GTX 980 Ti

Posted Jun 1, 2015
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Nvidia announced GameWorksVR, a software development kit for Virtual Reality (VR) headsets. Nvidia states that GameWorksVR will “blaze the trail for VR” and “help VR headset and game developers build incredible experiences on GeForce GPUs”.

GameWorksVR is a software development kit for Nvidia GPUs with which game developers can push the limits of VR and create incredible gaming experiences.

Nvidia notes:

“GameWorks VR combines features we announced back at GDC 2015 under the banner of VR Direct with new and enhanced capabilities.”.

GameWorks VR includes:

  • NVIDIA Multi-Res Shading (MRS) – An innovative new rendering technique for VR. With NVIDIA MRS, each part of an image is rendered at a resolution that better matches the pixel density of the final displayed VR image. This technology uses the multi-projection architecture of the GeForce GTX 980 Ti GPU to render multiple viewports in a single pass. The result: substantial performance improvements for VR games.
  • VR SLI – Provides increased performance for VR apps. Multiple GPUs can be assigned a specific eye to dramatically accelerate stereo rendering. With the GPU affinity application programming interface, VR SLI allows scaling for PCs with two or more GPUs.
  • Context Priority – Enables control over GPU scheduling to support advanced VR features such as asynchronous time warp. This cuts latency and quickly adjusts images as gamers move their heads, without the need to re-render a new frame.
  • Direct Mode – Delivers plug-and-play compatibility for VR headsets. With Direct Mode, the NVIDIA graphics driver recognizes the headset as a VR display rather than a standard desktop monitor, providing a more seamless user experience.
  • Front Buffer Rendering – Lets the GPU to render directly to the front buffer to reduce latency.”
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VR headset development company Oculus is excited about Nvidia GameWorksVR, especially the “Direct Mode” feature listed above.

Oculus tweets:

“Excited to see NVIDIA’s GameWorksVR announcement today! Direct mode will help enable plug-and-play compatibility between Rift and GeForce.”

Oculus has announced the recommended requirements for the consumer version of its virtual reality headset the Oculus Rift. The Oculus Rift will require an Nvidia GTX 970 or an AMD 290 GPU and an Intel i5-4590 equivalent or greater CPU for the optimal experience.

You can view the complete list below:

Oculus Rift Recommended Requirements:

NVIDIA GTX 970 / AMD 290 equivalent or greater
Intel i5-4590 equivalent or greater
8GB+ RAM
Compatible HDMI 1.3 video output
2x USB 3.0 ports
Windows 7 SP1 or newer

We will bring you any new information on GameWorksVR and Nvidia as we as other related VR news as soon as it becomes available.

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