Development on No Man’s Sky “is Genuinely Going Well” – The Game is “Even Bigger Than You Can Imagine”
Past couple of months have been rough for Hello Games. Following rumors of another delay a little more than a month ago, Sony officially confirmed that the developer needed more time to burnish its upcoming, easily one of the most anticipated games of the year. Players eagerly waiting to explore the infinite procedurally generated galaxy of No Man’s Sky were obviously very disheartened by the news, so much so that the team started to receive death threats from fans. Since the delay, however, development is “going well, and “the game is getting better and better.”
Hello Games’ Sean Murry Says No Man’s Sky is “Getting Better and Better”
In a recent blog post added to No Man’s Sky site, Hello Games’ Sean Murray gave a brief update on the upcoming sci-fi space exploration game, suggesting that players will finally get to play it in all its glory come August. The game was actually scheduled to come out this month, but the indie game developer had to delay it once again. However, the project appears to be coming together nicely now. Murray wrote:
“Every day, the game is getting better and better, and despite all the late nights (and early mornings) we’re all working to get it finished and in your hands, it’s amazing to see it all coming together.”
Of course, Murray adverted to the negativity surrounding the game’s most recent delay, but he chose not to mention the death threats. It wasn’t all hate, either. He also mentioned that the team has heard “some super nice words of support” as well. Murray then went on to explain how No Man’s Sky is an exceptional game that asks for a lot of hard work. But despite all the adversities, development on the game is “genuinely going well.”
“I’ve said it before, but No Man’s Sky is the hardest thing I’ve ever worked on. It’s even bigger than you can imagine. This is a type of game that hasn’t been attempted before, by a smaller team than anyone would expect, under an intense amount of expectation.
And despite all of that, development is genuinely going well. This is the hardest working, most talented team I’ve ever worked with, and I’m so proud of what we’re doing. For all our sakes though, we get one shot to make this game and we can’t mess it up.”
No Man’s Sky is one of the most intriguing titles in production right now. The game was revealed at Spike VGX 2013, and has since seen a massive amount of interest and support from the gaming community. The final delay came as a disappointment, but better a game be delayed to eventually see a smooth launch than rushed to come out and be tagged forever bad. With apparently 5 billion years worth of content, players will surely have a lot to do when they finally jump into the game, so in the end, it won’t matter much.
No Man’s Sky comes to PC and PlayStation 4 on August 9. The new release date will almost assuredly be the final one.