Mighty No.9 Delayed Once Again, Now Releasing During Spring 2016

Francesco De Meo
Posted Jan 25, 2016
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Mighty No.9 is definitely one of the more anticipated indie games launching this year on consoles and PC. After a few delays, it looked like the game was really going to be released next month, but unfortunately the game has been delayed again.

In a new update on the game’s official Kickstarter page, Keiji Inafune has confirmed that Mighty No.9 will not be released on February 2016 as announced a few weeks back. According to Mr. Inafune, the team has been working hard with partners to solve networking issues, but these issues have proven to be worse than expected, forcing the team to delay the game.

In preparation for the February release of Mighty No. 9 we have been working hard with our partners to resolve any network issues and porting work necessary to publish Mighty No. 9 on the various platforms. However, the issues relating to the network modes were more critical than expected, and it has become apparent that we will need to delay the game from its February 9th release date.

The most critical issues which are preventing the game from releasing on time are related to matchmaking. As the engine used for the game is not getting updated anymore, all adjustments have to be done manually. The team unfortunately made some miscalculations, resulting in the third disappointing delay.

The reason for the delay is rooted in bugs inside the network modes, and specifically problems with matchmaking. There are two large reasons for this problem, one of them being the large number of platforms supported (the solution for each platform is slightly different) and the other stems from the fact that the engine we are using is no longer being updated which means adjustments for matchmaking and online code are being made manually (actually reprogramming parts of the engine by the dev team themselves). Unfortunately, this is all a result of miscalculations on the part of us, the development staff.

Mighty No.9 is going to be released during Spring 2016 on consoles and PC. A precise release date has yet to be announced.

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