EA hasn’t revealed much details regarding Command and Conquer since some time but at Gamescom 2013 today, the publisher showed off a PVP battle between two players live. EA also heard gamers and is also adding episodic missions to their next generation RTS. Command and Conquer which is being developed by EA’s Victory Games studio would be based on DICE’s Frostbite engine showcasing real-time destruction and particle effects along with the much obvious awesome visuals.
EA Unveils Command and Conquer Episodic Missions and Online PVP Gameplay
The PVP gameplay takes place on a desert map with two players pitted against each other. The game looks amazing sticking to the original gameplay design of original general series. The unit count is unlimited and the battles are intense but the best part about the game is that the classic series is not only driven but its online aspect but also features episodic missions which are a much needed addition to the game since past Command and Conquer games have each featured a rich universe around which the story revolved. The new game sticks true to the Command and Conquer: Generals legacy advancing it to the next era.
AND THE WORLD ONCE AGAIN TEETERS ON THE BRINK OF WAR.
The China dominated Asia-Pacific Alliance (APA), having sat comfortably as the world’s foremost geopolitical power for nearly a decade, finds itself challenged on all fronts. The upstart European Union (EU), a high-tech, single-state entity with an increasingly expansionist agenda continues to flex her muscles, while a series of increasingly bloody uprisings have torn key APA and EU satellite nations asunder. Rumors point to a newly reconstituted Global Liberation Army (GLA) as the instigator, but witnesses have described technology far beyond the reach of any normal terrorist organization. Concerned, the APA dispatches an elite force to infiltrate the latest, most volatile rebellion, one targeting an EU backed dictator.