Jade Raymond’s Studio Will Build AC-Like Open World Action Games For EA

Aernout
Posted Nov 17, 2015
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Former producer on the Assassin’s Creed series, Jade Raymond, is building an Assassin’s Creed-style action game for EA. EA’s CFO Blake Jorgensen confirmed this during the UBS Global Technology Conference in San Francisco.

Raymond recently left Ubisoft to form her own studio called ‘Motive Studios’ (which is part of EA) and the studio is currently working on a new Star Wars game from Visceral Games, and a new IP. Motive Studios is said to own around 50% of Visceral’s upcoming Star Wars game.

“It’s going to be a significant portion, so the team at Motive has creative ownership over a significant portion of the game. Amy’s going to spend quite a bit of time in Montréal. But it’s probably not quite 50 percent”, said Reymond during an interview with Game Informer.

During that interview, Raymond didn’t reveal anything interesting regarding the new IP that she will be working on, but she did state that she was getting the right people in place.

Speaking during the UBS Global Technology Conference, EA’s Blake Jorgensen revealed some more details regarding the new IP.

We’ve never really operated in the largest genre of gaming, and that’s the action genre. That’s the Assassin’s Creed-style games; more open-world, more single-play versus multiplayer. It’s not been an area that we’ve operated in. We recently hired Jade Raymond, who was behind the Assassin’s Creed franchise for Ubisoft and she will be building an action genre for us through a studio we’re building out in Montreal right now. So a lot of excitement around the action genre.

Does this mean that the Star Wars game project led by Amy Hennig will also be an open world action title? It’s too early to say, but we should find out in the next months.

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Thank you, Gamespot.

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