Hitman – Creative Director Shares a Few Details on the New Game
IO Interactive creative director Christian Elverdam shares a few details about Hitman, which has players performing contract hits on high-profile targets around the world. Hitman is scheduled for a December release.
HITMAN is Io-Interactive’s newest chapter in the acclaimed blockbuster series of creative stealth action games. Enter a live and ever-expanding world of assassination, a digital experience that will continue to grow, deepen and evolve over time, where players perform contract hits on powerful, high-profile targets in exotic locations around the world. HITMAN launches on December 8 2015 for PS4, Xbox One and PC.
From the highly fashionable Paris and sunny coast of Italy to the dust and hustle of the markets of Marrakesh and beyond, you have complete freedom of approach – where to go, when to strike and who to kill… is all up to you.
HITMAN is still a creative stealth action game, featuring the greatest assassin out there, Agent 47. As an operative of the International Contract Agency, his job is to take out high-profile targets all over the world, supported by his long-time handler Diana Burnwood. Each location in the game is a living sandbox, a place where every NPC has a name and every room matters. The players, have complete freedom of approach over how, where and when you decide to take out your target. Creativity from players is fully expected, you have the power and intelligence of Agent 47 at your fingertips and it is your choice whether to use brute force or orchestrate a genuine masterpiece of assassination.
Locations are more detailed, more populated and much larger than ever before, full of things to experiment with and targets to kill without any checkpoint systems in there. Contracts mode, which we’ll talk more about later in the year, returns and really shines in these big sandboxes. Save games are back, so progress can be saved anywhere.
We will bring you any new information on Hitman as soon as it becomes available.