Fallout 4 PC Update 1.4 Now Live On Steam; Console Updates Will Follow Soon

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Mar 1, 2016
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The Fallout 4 PC update 1.4 is now live and public on Steam. Both the PS4 and Xbox One, will receive the update later on.

Related Skyrim Special Edition 1.4 & Fallout 4 1.9 PS4 & Xbox One Updates Arrive Later This Week

Bethesda has posted the patch notes for the 1.4 update on the official Bethesda forums:

Fallout 4 1.4 Update (All platforms unless otherwise noted)

New Features

-Support for add-ons
-Additional art customization added to Workshop:
-Super Mutant clutter including meat totems, meat bags and meat cart
-Raider clutter including raider poles, cages and tents
-Abstract and portrait paintings
-Variety of new signs
-More metal and wood doors variants

Related Fallout 4 PlayStation 4 Mods Now Live, New Update Expected This Month

Fixes

-General stability and performance improvements
-During “Getting a Clue” quest, Kellogg’s desk will remain a working container
-During “Rocket’s Red Glare”, resolved issue where companions could not be dismissed after completing the quest
-Fixed an issue with “Kremvh’s Tooth” quest item not spawning properly
-Settlements under attack will now display an updated message with the results of the attack if player does not respond
-Fixed an issue with screen effects not clearing away properly after using a scope
-Fixed an issue with trying to sprint while in third person with a minigun equipped
-Rank 4 of Demolition Expert perk now properly increases the area effect of explosives
-The Scrounger perk now includes additional common ammo types
-Fixed an issue where Calvin Whitaker would disappear in Vault 81
-Fixed an issue where Ninja and Sandman perks combined would apply the incorrect damage bonus
-Fixed an issue where Rank 3 of Grim Reaper’s Sprint did not fill critical meter properly
-Fixed an issue with key cards not spawning correctly in Vault 75
-Fixed an issue where enemies would stop spawning during “Airship Down”
-Being in first person while wearing power armor and quickly switching weapons will no longer cause the Pip-Boy to be stuck
-Fixed an issue with the autosave counter getting incorrectly reset
-Fixed issue that would cause the Pip-Boy menu to turn invisible while swimming
-Fixed an issue where scrapping larger quantities of a single item would inadvertently scrap a legendary item
-Fixed issue where exiting workbenches would cause third person to stop working properly
-The Scribe can now be assigned consecutive settlements properly
-Fixed issue with duplicating scraps shipments
-Fixed issue with vendors not properly exchanging caps after several consecutive transactions in a row
-Fixed issue with the quicksave and autosave message persisting through loading screens
-Fixed an issue where updating to the latest patch would cause Options settings to reset back to default (Xbox One)
-Fixed an issue with loading save with a placed object in water, not properly floating

The 1.4 beta update was released last week, and introduced official Fallout 4 mod support , new content and fixes. While the update introduces official mod support, the official Fallout 4 PC mods will go up in April. The mods for Xbox One will follow a month later, while the PS4 will receive official MOD support by June.

 

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