F1 2015 – PC vs PS4 – PS4 vs Xbox One Video Comparisons

Posted 1 year ago

DigitalFoundry has released a video comparison between the PC and PS4 versions of F1 2015, which can be viewed below, as well as a comparison between the PS4 and Xbox One versions, available further down.

DigitalFoundry describes:

It’s a question of additional refinement when comparing the maxed out PC game to the console versions of F1 2015. Various effects get upgraded iteration, but in truth, it’s difficult to notice many of the enhancements during fast action play. Check out our article linked below for a deep-dive analysis.

To get clean, tear-free 1080p gameplay at 60fps, we recommend an R9 380/290/285, GTX 960 or better. You should be able to run most settings at max with only minor dips in performance. To get that elusive 60fps *lock*, look at mildly tweaking specific presets, starting with shadow quality – always a big drain on CPU resources. We used a GTX 780 to run at 1080p60 with everything maxed.

You can check the full Eurogamer article here.

On consoles the PS4 takes the lead running at native 1080p with a higher frame-rate:

F1 2015 on console sees PS4 take point – it runs at a noticeably higher frame-rate, and also operates at native 1080p, though there’s a lot of blur and post-processing effects work in play. Xbox One resolution is locked at 1440×1080 – with a horizontal upscale in effect.


F1 2015 PC System Requirements:


  • OS: Windows 7 64 bit or Windows 8 64 bit
  • Processor: Intel Core 2 Quad @ 3.0GHz or AMD Phenom II X4 @ 3.2GHz
  • Memory: 4 GB RAM
  • Graphics: Intel 4th Gen Iris Graphics or AMD HD5770 or NVIDIA GTS450
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Hard Drive: 20 GB available space
  • Sound Card: DirectX Compatible soundcard
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  • OS: Windows 7 64 bit or Windows 8 64 bit
  • Processor: Intel Core i7 4770 or AMD FX 9370
  • Memory: 8 GB RAM
  • Graphics: Intel 5th Gen Iris Pro or AMD R9 290 or Nvidia GTX970
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Hard Drive: 20 GB available space
  • Sound Card: Direct X compatible soundcard

“Our new Championship Season and Pro Season modes deliver a much more engaging and fluid FORMULA ONE™ championship experience than ever before”, commented Lee Mather, Principal Games Designer, Codemasters.

“The race weekend is more than just the in-car and on track experience. Observing your driver working with his team during practice and qualifying and listening to the new commentary that sets the scene for the race and season standings is now present for the gamer. Then seeing the busy grid before a race, with all the flavour and character of it, into the race itself, the new television style cameras and replays, and finally the iconic podium celebrations all add to that race experience. The immersion is further enhanced with the voice recognition technology available for Xbox One and PlayStation 4 consoles, allowing players to engage with their race engineer through in-game voice commands.”

“For those gamers who want the ultimate challenge, then the new Pro Season mode, which ramps up all the settings to the most realistic possible, is really for them”, added Mather. “Full 100% race distances, full practice and qualifying sessions, the most competitive A.I. settings, no flashbacks with which to correct mistakes, all locked into cockpit view with minimal HUD assistance…Pro Season will truly separate the weekend drivers from the experts!”

We will bring you any new information on F1 2015 as soon as it becomes available.

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