Destiny is apparently the next most anticipated and highly awaited multiplatform cross-gen video game that will be released later this year. Being developed by Bungie, the game is an open-world science fiction multiplayer first-person shooter that holds a great hype around it. Destiny recently entered its beta testing phase and the developer announced that the game’s beta on the Xbox One console will run at 900p, and while many believe the retail version of the game will also run at the same resolution, that is actually not the case. Here is the first-ever gameplay footage of Destiny running at native 1080p resolution on Xbox One.


Bungie Releases First Gameplay Footage of Destiny Running at Native 1080p on Xbox One

After alpha version of the game, Destiny beta is already up and running on the PlayStation consoles and thousands of fans are enjoying it. The beta will go live on the Xbox consoles in about a day and while users of all platforms will get a balanced fun treatment, Xbox One users will have to bear with native 900p resolution upscaled to 1080p. However, that doesn’t mean the final retail version of Destiny for Xbox One will also run at lower resolution than native full HD.

Bungie has already announced that Destiny Xbox One beta runs at 900p resolution, but it is for sure that the developer is committed to hit the mark of native 1080p resolution for the final retail version of the game, and this proof is right here. Courtesy of IGN, we have a gameplay footage of Destiny that gives the first look at the game running at 1080p resolution and 30 frames per second on an Xbox One console.

PlayStation 4 console

[Editorial] Before I begin a few words of caution. It goes without saying that the results of this benchmarking showdown will not be pleasant to some. Also, all the benchmarks were conducted virtually, which means that some slight variation may exist between real life results. The Equation System and the VGA Calculator used are the intellectual property of one Daeguen Lee (DG Lee) and all rights are reserved by him. The calculator can be accessed freely on his website (aka title13

PS4′s GPU (Pitcairn) Benchmarked Against the Xbox One (Bonaire) with and without eSRAM

Wow, I don’t think there has ever been an instance of a universal benchmark, and for good reason too. Since an actual universal benchmark would instantly put the power hierarchy in harsh relief it has not been done. However what we are going to attempt today is the closest you will ever get to a universal real life benchmark and the results should be very accurate. Alright lets start. Since both the PlayStation 4 and Xbox One utilize AMD GPUs, that means that we are only going to use the AMD Equation System. A basic introduction of both the GPUs is in order. The PS4 GPU is codenamed Pitcairn and is basically a cut down variant of the Radeon 7870. It has a fairly high SP count and is clocked reasonably high too. The GPU has access to 8GB of Shared GDDR5 memory clocked a 1375 Mhz (5500 Mhz effective) and boasts throughput of upto  176 GB/s. Pitcairn has a 256 Bit bus which is quite reasonable for a GPU of this tier. The good thing about PS4′s GPU is that we have everything we need to calculate performance with almost zero real life variation.

PS4 and Xbox On3 1

The current eighth generation of consoles is filled with a lot of traditional, irrational and equitable controversies. Both the PlayStation 4 and Xbox One consoles are doing their job quite well, however, Sony’s latest console is leading this generation ever since it was launched back in 2013, and this is apparently due to the fact that the PlayStation 4 console is slightly powerful than its correlative. But now after recent revisions, it looks like the Xbox One console is also catching up and the performance gap that was established by several next-gen games is now slacking off.

Xbox One and PS4

PS4/Xbox One Performance Gap Closing, Says Rebellion – Sniper Elite 3 Will Likely Get a Patch on Xbox One

The so called resolution-gate issue has affected Microsoft’s Xbox One console in a major way. Several next-gen multiplatform games run at lower resolution and frame rate on the Xbox One than on the PlayStation 4, and apparently this is why Microsoft’s latest console remains shallow on the charts, but now after the company’s continuous struggle, it looks like the Xbox One console is finally resurrecting, and the performance gap is cutting off.

Xbox One

Sony is fully supporting its latest PlayStation 4 console by expanding the library of exclusive video games, and the upcoming latest addition to this library is a remastered version of 2013′s hit PlayStation 3 exclusive title known as The Last of Us. Bathed in the next-gen video game development technology, The Last of Us Remastered takes full advantage of the hardware that powers the PlayStation 4 console, and while some people think the game will also be launched on the Xbox One console, Neil Druckmann is making it sure that it won’t happen.

The Last of Us Remastered

The Last of Us Remastered on Xbox One? Creative Director Neil Druckmann Wants Xbox One Users to Dream

The last of Us Remastered is an upcoming action-adventure horror survival video game that will level up Sony’s latest PlayStation 4 console. Developed by Naughty Dog and set to run at native 1080p resolution and 60 frames per second, the game is boasted to be a next-gen masterpiece that will allow the PlayStation 4 users to experience the memorable journey of Joel and Ellie in a whole new way when it launches on July 29.

Now that the release of The Last of Us Remastered is only a matter of weeks, the hype surrounding the game is growing larger than ever, and it looks like some people are so hyped that they have fallen into a misunderstanding thinking that the game will also sooner or later be released for Microsoft’s Xbox One console. Of course, as far as we know, something like this is never going to happen, but fooling Xbox One users won’t do any harm right now, rather it will just fuel the hype.

Battlefield Hardline

At this year’s Electronic Entertainment Expo, Electronic Arts revealed Battlefield Hardline as the next upcoming installment in its most applauded first-person shooter video game series. Currently being developed by Visceral Games in collaboration with DICE, the game went through its beta testing phase last month and just recently, Visceral revealed a check list of ten changes that has been made to the game according to the feedback submitted by beta testers.

Battlefield Hardline

Visceral Reveals 10 Fan Requested Battlefield Hardline Fixes and Improvements

Unlike previous titles in the series, the upcoming Battlefield Hardline is not a game about world warfare or uprooting terrorist organizations, instead the game breaks away from the military background of the series and introduces a new form of gameplay, keeping the main focus on police and state crimes. The game takes place in urban areas and features Rockstar’s Grand Theft Auto type cops and robbers gameplay, where players either play as cops or as robbers.

EA has already announced that Battlefield Hardline will be available in the local markets in October, and so currently, the game is going through its testing phases. The first Beta of the game was launched last month and was played by many beta testers, who also submitted their feedback recommending the changes that the developer should consider to make the multiplayer gameplay better. Recently, Visceral Games published a check list of ten changes on Battlefield Blog, revealing the changes that were suggested by the beta testers, and are now being implemented in the game.


Rockstar’s leading open world action-adventure video game, GTA V, brought with it an immersive persistent open world online multiplayer experience, known as GTA Online, for the PlayStation 3 and Xbox 360 players. Despite initial bugs and technical issues, GTA Online is still one of the most played multiplayer games, and looking after the in-game community, Rockstar makes sure everything is going smooth and lively by releasing frequent updates and downloadable content packs, and it looks like the upcoming downloadable content for GTA V is known as Strip Club.

GTA Online 1

GTA V Strip Club DLC Secret Interiors and Possible Locations Leaked; Two new Strip Clubs Coming to GTA Online

Rumors and leaks regarding the forthcoming alleged GTA V Strip Club DLC have been making rounds in the online gaming community. There are a few videos and images that reveal some interesting information about two new strip clubs that will reportedly soon be added to GTA Online. The leaks also reveal the Strip Club’s secret interiors as well as the possible location details.

A YouTube fan believes that he has found two strip clubs in GTA Online that will be available once the Strip Club DLC is out. Reportedly, a code was found in the game that has given the possible location of the secret interiors for these forthcoming clubs. Looking at the video provided below, the first one seems very similar to an already accessible 24/7 strip club known as Hornbills. Both being rectangular in shape, it is suspected that they might even be of the same kind.


Update: Destiny Xbox One Beta gameplay clips have been removed from online video streaming sources, but you can still download the two clips from the links given below. Each clip is about 10 megabytes in size so it won’t take much long to download.

Original Story: Destiny is an upcoming most anticipated always online action role-playing first-person shooter video game developed by Bungie, the studio responsible for the birth of the multi-billion dollar Halo franchise. The game is currently in its development and testing stages, and it is expected to launch on launch on September 9, 2014 for all major video game consoles except Nintendo Wii U. There is still some time before we get our hands on Destiny Beta for the Xbox consoles, but it looks like some folks are already enjoying it.

Destiny Beta

Destiny Beta Xbox One Gameplay Footage Leaked Online; Visuals Look Great

If you are a Halo fan, you might be able to attest that when it comes to carting jaw dropping in-game environments at massive scale, Bungie knows how to put things right. Destiny is one of several other video games by the developer which make you completely forget the real-world nature. The game is an open-ended first person shooter title that combines Halo-style shooting with role-playing game mechanics.

Destiny has now entered its testing stages. Bungie first launched the Alpha version of the game that ran from June 12 to 16 exclusively for PlayStation 4 players, and according to the reports, more than 6 million games were played during the Alpha test period. The game is about to enter its Beta testing phase now. Destiny Beta will launch first on the PlayStation 4 and PlayStation 3 console and players will be able to enjoy it starting from 1 p.m. EST July 17, and at the same time on July 23, the Xbox One and Xbox 360 users will also gain access to Destiny Beta. The Beta will end on July 28 on all platforms.

Xbox Two Web Image

The eighth generation Xbox One and PlayStation 4 consoles have been in the local markets for only about more than a half year now, but the talks of the ninth generation consoles have already been making their way through the online gaming community, and it seems like the American platform holder has also started looking for some skilled people to begin the development work on the next Xbox console that is reported to launch sooner than expected.

Xbox Two

Microsoft is Already Hiring “Super Creator” to Develop Next Xbox Console; Apparently Aiming Enhance Game Dev Tools Used By Xbox Devs

Sony and Microsoft just launched their glorious PlayStation 4 and Xbox One consoles, and now it appears that one of the vendors is already looking at the future. Successors to the latest consoles are inevitable, and according to several reports that came earlier this year, the latest consoles might welcome their parents sooner than expected. Sooner or later, we are not quite sure about that, but we do know that Microsoft is seeking an Industrial Designer apparently to start the development work on the next Xbox. This is what the ad, posted by the company, reads:

Xbox One
Games Hardware

Soon after Sony launched its latest video game console called PlayStation 4, gamers started wonder how much heat does it produce, because compared to its predecessor, the console came up with some pretty high specifications. To clear things out, we shared an initial PlayStation 4 heat regulation test that included thermal images of the console, and we thought we will follow up with Microsoft’s Xbox One console and share its heat regulation test results too, but in all the next-gen hype, we lost track of the follow-up. Fortunately, I recently stumbled upon a post that shows how stable is Xbox One heat regulation using thermal images, and I thought why not share it here.

Xbox One

Have a Look at These Infrared Shots Taken from FILR E8 Thermal Camera to See How Stable is Xbox One Heat Regulation

Overheating is one of the last things that manufacturers and users want with their electronic devices. It causes many problems during the development and manufacturing of any electronic device, and during its lifespan. Just like PC gaming, overheating has the potential to cause problems with any video game console, and despite the cluster of ventilation gaps left in the structure of consoles, users still have to be careful about the placement and several other things because when it comes to all-day-long gaming sessions, overheating can cause some major damage.

Apparently the only two video game consoles that gamers care about right now are the PlayStation 4 and Xbox One, and with the competition growing stronger than ever, it has become important to explore every aspect of these two consoles before buying one. Putting Microsoft’s Xbox One console to test and finding out how it handles heat, we shared some infrared shots of the console soon after it launched, we intended to do the same with the Xbox One console, but unfortunately we lost track of it. However now, we have some interesting infrared shots showing how the Xbox One heat regulation keeps the console’s temperature balanced at all times.

Forza Horizon 2 and Driveclub

Driveclub and Forza Horizon 2 are the upcoming two most anticipated and highly awaited racing video game titles that will launch exclusively on the PlayStation 4 and Xbox consoles, respectively. Both Sony and Microsoft are unveiling more of their upcoming racers, showing gamers how the latest consoles hold up against each other when it comes to putting out stunning in-game weather effects. Check out the GIF comparison between Driveclub and Forza Horzon 2′s weather systems shared below and see which title holds more juice in terms of weather effects.


Driveclub vs Forza Horizon 2 Dynamic Weather GIF Comparison Shows Great Difference – Xbox Exclusive Needs More Improvement

Officially announced during PlayStation 4 reveal press conference and currently being developed by Evolution Studios, Driveclub is undoubtedly one of the visually most impressive video games that are due to launch exclusively on the PlayStation 4 console. Forza Horizon 2, that was announced a few days before this year’s E3, seems like Microsoft’s response to Driveclub. The game is a sequel to 2012′s famous Xbox 360 title known as Forza Horizon. Both the games are boasted to fully utilize the power of latest consoles, and no doubt both of them look charms in the previously revealed trailers.

Yesterday, PlayStation Europe blog shared a brand new gameplay footage of Driveclub showcasing the stunningly realistic and customizable “Dynamic Weather System” of the game in action. Don’t worry if you missed it out, the footage is shared below, give it a look, and keep in mind that according to Evolution Studios’ senior community manager, Jaime Bradshaw, the footage is taken from the early build of the game and Alex Perkeins, art director of Driveclub, has mentioned that the this weather system still has more room for improvement.

Xbox One cloud

In the initial months after announcing its latest eighth generation video game console, one of the things that Microsoft boasted the most about was Xbox One Cloud. Less in a way, but the platform holder still actually talks about the potential that lies in marriage between cloud technology and video game streaming, and recently speaking at Develop, the Redmond-based company talked about the power of Xbox One Cloud, and via a blueprint, the company explained how cloud computing can enable massive multiplayer games.

Xbox One cloud

Microsoft Explains How Cloud Enables Massive Multiplayer Games; Cloud Flow Layout Describe the Importance of Azure Servers

We are around more than a half year through the launch of Microsoft’s latest console, and after all those Cloud computing talks, we still have not seen Xbox One Cloud in action, besides one technical demo of course, however, Microsoft keeps the memory alive by occasional informative sessions on how Cloud computing can change the way we play video games. Recently, Microsoft’s Rob Fraser talked about the potential of Xbox One Cloud and the company’s Azure servers at Develop Conference.

Unreal Engine Fable

Microsoft’s Xbox One video game console has a great collection of games right now and there are some very beautiful and most anticipated upcoming video games that are scheduled to release on the console, one of these games is an Xbox One exclusive title called Fable Legends, which is currently being developer by Lionhead Studios using the powerful and famous video game development engine known as Unreal Engine 4, which, according to the developer, proves to be very effective when combined with the Xbox One console.

Fable Legends

Combination of Xbox One and Unreal Engine 4 is Very Potent According to Lionhead Studios – Fable Legends Looks Beautiful

Epic Game’s Unreal Engine 4 is currently one of the most praised and preferred video game development engines in the market. The number of major triple A titles that use Unreal Engine 4 is not significantly big right now, but looking at what is going on in the industry, it seems like it won’t be long before Unreal Engine 4 starts powering next-gen video game titles that are yet to come. Developers are already giving it out for Epic’s engine, and according to Lionhead Studios, Xbox One and Unreal Engine 4 combination is very potent.

Fable Legends is one of the upcoming major Xbox One exclusive titles that are currently being developed using Unreal Engine 4. Being created by Microsoft’s Lionhead Studios, Fable Legends is a cooperative role-playing game. Lionhead Studios has not announced a specific release date for the upcoming game but talking to GamingBolt, Geoff Smith, executive producer from Lionhead Studios, explained how they are pushing the game using the potential of Xbox One and Unreal Engine 4.

Xbox One Fable Legends

As we go further into the next generation of consoles, it looks like Microsoft is finally making the right decisions and the Xbox One console is moving back towards the right path. The latest console was to shine right after the platform holder announced it, but things like resolution-gate and eSRAM held it back, however, now it looks like the Xbox One eSRAM is not much of a culprit. Here is what Lionhead Studios, a famous video game developer, have to say about the Xbox One eSRAM.

Fable Legends

Fable Legend Developer Says Xbox One eSRAM Issues Were Not too Bad – “We’ve Had a Fairly Straight-Forward Xbox One Development”

Xbox One eSRAM is considered as the main culprit that is holding the console’s capabilities back. While many believe that this added 32 megabytes of dedicated memory that sits right next to the GPU is a bottleneck for the console, several other developers, and even Microsoft itself, believe that Xbox One eSRAM is very essential for next-gen video games development. Looking at what the developers who have created games for the console have to say, it is seems like if the Xbox One eSRAM is not a huge helper, it is not much of an opposer as well.

Xbox One Kinect

The wait is finally over, Microsoft is bringing the Xbox One Kinect 2.0, which is the newer version of its famous motion sensing input device, to Windows PCs. The webcam-style add-on peripheral that will enable its users to control and interact with their computer without the need for a game controller is open for pre-orders on official Microsoft online store. According to the listing, the Xbox One Kinect for Windows V2 will launch on July 15, 2014.

Kinect for Windows

Xbox One Kinect for Windows Available for Pre-Orders; Priced at $199 – Won’t Ship With Kinect for Windows SDK 2.0

Microsoft may have separated the Kinect 2.0 from Xbox One console in a way, but it is ready to find new love with PC developers soon. Shortly after Microsoft revealed the Xbox One Kinect 2.0 alongside its latest video game console, the director of Kinect for Windows, Bob Heddle, announced that the next-gen Kinect sensor for Windows v2 will launch in 2014, and now looking at the listing on the online Microsoft store, it appears that the launch is just around a week away.

The new Kinect for Windows v2 features a similar design like that of the Kinect for Xbox One but it doesn’t carry the console’s logo. It requires a power supply and a hub to operate, which supports three connections, also USB 3.0 output to PC and power. The upcoming Kinect for Windows features a set of new shared technologies such as higher fidelity with an HD color camera and a noise-isolating multi-microphone array to filter ambient sounds. It delivers better depth sensing and 1080p resolution, and comes with several other improvements.

Halo The Master Chief Collection

At its E3 2014 press conference, Microsoft took the wraps off the previously rumored compilation of four remastered first-person shooter video games from the multi-billion dollar video game franchise called Halo. Revealing Halo: The Master Chief Collection, the publisher announced that the game will consist of Halo: Combat Evolved, Halo 2, Halo 3, Halo 4 and their multiplayer modes put together, complete with their full set of add-on content released until now. Here is some fresh gameplay and artwork for you to feast your eyes.

Halo The Master Chief Collection

Xbox One Exclusive Halo: The Master Chief Collection Gets New Trailer, Gameplay Video and Artwork at RTX 2014

Halo: The Master Chief Collection is one of the most anticipated upcoming Xbox One exclusive titles. The game comes as an all-in-one package for Halo fans including all multiplayer maps, add-on content and gameplay modes of four games from Halo series. All of the games included in this package have been remastered and feature next-gen visuals while running at glorious 1080p resolution and 60 frames per second. No changes are being made to the original gameplay and stories of the included games.

This weekend, during a panel at Rooster Teeth’s RTX 2014 expo in Austin, 343 Industries finally managed to give out a serious glimpse of the upcoming Xbox One exclusive Halo: the Master Chief Collection in form of a new trailer, concept artwork and a livestream showing some gameplay from Halo 2: Anniversary, which will be part of the collection. You can see the recording of the livestream below.

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