At the Electronic Art’s E3 2014 conference, Bioware announced the teaser trailer to their Sci-Fi epic trilogy Mass Effect known as, Mass Effect. The sequel would be the first entry that would embark into a second trilogy in the Mass Effect Universe after the events of Commander Shepard and his original team.
Mass Effect E3 2014 Teaser Announcement Trailer:
Bioware Blows off With Mass Effect Teaser Announcement
The original Mass Effect trilogy is regarded as the most immersive Sci-Fi experience ever created following a story line which remains unmatched. Strictly based off the RPG elements, the new Mass Effect would also include the dynamic action combat styled introduced in Mass Effect 3 while keeping the RPG elements of the previous titles in the loop. The main attraction of the Mass Effect series has not been the combat or gameplay but the unique story line that unfolds in the Mass Effect universe. While the original Mass Effect was set in 2183 which was followed by Mass Effect, based in 2185 and the trilogy came to a conclusion in 2186 when the war with the reapers finally end.
The previous Mass Effect games have been centered around the reapers and the six major races of the game which include Humans, Turians, Salaraians, Asari, Quarians and Krogan followed by the smaller races which include the Volus, Elcor, Drell, Hanar, Vorcha, Yahg. With the reapers either finished or not considered a threat any more as concluded from the Mass Effect 3’s ending, it would be surprising to see how the new trilogy would take off. Bioware is keeping the bulk of the details under wraps for now but we now that the environments and exploration would be a major role for the next game with planet exploration back in action along with several side missions to do. The Mass Effect will introduce a new gameplay system which will introduce a new leveling up system and several customization variety for armors and weapons. Bioware did a pretty good job with the customization in Mass Effect 3 so they can easily maintain a variety of customization options similar to something Visceral did with Dead Space 3.