Assassins Creed Unity Logo
Games

Assassin’s Creed Unity, the seventh major installment in Ubisoft’s most critically acclaimed historical action-adventure open-world video game series known as Assassin’s Creed, is the only blockbuster multiplatform next-gen exclusive game that will be landing later this year to make your Christmas special. Launching on October 24, the game is currently being developed by Ubisoft Montreal, and looking at these leaked screenshots from Xbox One beta build of the game, it seems like developer still has to fix some common glitches and bugs, and put everything in place.

Assassins Creed Unity  1

Leaked Assassin’s Creed Unity Screenshots and GIFs From Xbox One Beta Version of the Game Show Hilarious Glitches

With an urge to developed a revolutionary video game title with true next-gen visuals exclusively for PC, and the latest PlayStation 4 and Xbox One consoles, and catering to the gaming need of the PlayStation 3 and Xbox 360 players, Ubisoft decided to come up with two Assassin’s Creed titles this year. Competing with the next-gen-only titles is the Assassin’s Creed Unity, and allowing players with the last-gen consoles to continue their historical adventure the the Assassin’s Creed Rogue.

PS4 vs Xbox One composite
Games Hardware

You apparently haven’t trekked properly, or at all, through the online gaming community if you haven’t, even once, crashed into a PC vs consoles debate. This topic has always been the subject of discussion among millions of gamers present around the globe, and the cognition of how the latest PlayStation 4 and Xbox One consoles will go up against the forthcoming highly anticipated pre-built gaming PCs by Valve Corporation known as Steam Machines, only makes the PC vs consoles controversy grow bigger. Below is a basic comparison between the latest consoles and an entry level CyberPowerPC Steam Machine showing the latter is considerably superior in specifications and performance.

PS4 Xbox One Steam Machine

PC vs Consoles: CyberPowerPC Steam Machine is Better Than the Latest Consoles in Terms of Specs and Performance for Only a $100 More

The launch of latest PlayStation 4 and Xbox One consoles turned the entire gaming industry towards the eighth generation of console gaming, and the PC gaming took another step down from the front media. But despite the fact that developers almost always prefer to market console versions of the game, PC vs consoles is still one of the most popular topics that are discussed on almost every single video game website and forum, and with the announcement of Valve’s spicy Steam Machines that are being developed by a number of different vendors, it seems like this PC vs consoles controversy will only grow stronger.

Cinema Blend took the notice of how the Steam Machines are going to be a threat to the latest living-room gaming consoles and published a report showing how an entry level Steam Machine by CyberPowerPC manages to leave the PlayStation 4 and Xbox One behind in terms of specifications and performance, while fetching only $100 more bucks. Thank to them for getting all the facts straight, I went through the comparison and found it worth sharing here, so you can check out the PlayStation 4 and Xbox One vs CyberPowerPC Steam Machine comparison right below.

Diablo
Games

Blizzard Entertainment decided to port its energetic and resourceful action role-playing video game to the latest PlayStation 4 and Xbox One console, and doing so, the developer recently launched the Diablo 3: Unlimited Evil Edition for all the major video game consoles except Nintendo Wii U. Packing the complete original console version of Diablo 3 that was released back in 2013, and Diablo 3: Reaper of Souls expansion pack, the new release offers complete gameplay experience to players with boosted full HD 1080p resolution, and below you can see that all of the next-gen platforms can handle this game very pleasantly.

Diablo

Diablo 3 PC vs PS4 vs Xbox One Side-by-Side Video Comparison: Latest Console Versions of the Game Perform Equally Impressive

Back in 2012, Blizzard Entertainment launched Diablo 3, the third installment in its most critically acclaimed action role-playing hack and slash video game series known as Diablo, on PC. The PlayStation 3 and Xbox 360 versions of the game arrived in September 2013 before the launch of the latest consoles, and now finally, the developer has released the game on the latest PlayStation 4 and Xbox One as well as last-gen consoles in form of Diablo 3: Ultimate Evil Edition, which also includes the Diablo 3: Reaper of Souls expansion pack.

Silent Hills
Games

There is nothing wrong in saying that Hideo Kojima, a well-known Japanese video game creator, took the lead and turned this year’s entire Gamescom gaming convention’s audience towards Sony’s booths by revealing its upcoming survival horror video game, Silent Hills, in a uniquely distinctive manner for the latest PlayStation 4 console. Announced as P.T., it was later revealed that the interactive demo that was rolled out for the PlayStation 4 users was nothing but a “Playable Teaser” for Kojima’s upcoming game known as Silent Hills, and now the developer has revealed another one of the many mysteries hidden in the game’s teaser.

Silent Hills

Hideo Kojima Explains What Does 7780s in the Silent Hills P.T. Really Means

P.T. is probably the best video game teaser revealed this year by the creator of Metal Gear series. P.T. was revealed simply as a new horror game at Sony’s Gamescom 2014 pre-show conference, but after going through the PlayStation 4 demo of the game, it was acknowledged that P.T. stands for Playable Teaser and it is actually an interactive prelude to Silent Hills, an upcoming horror game that is being developed by Hideo Kojima and flimmaker Guillermo Del Toro.

The Witcher 3
Games

We recently shared a report claiming that while talking about the optimization of its upcoming highly anticipated open-world action role-playing video game called The Witcher 3: Wild Hunt, the Polish video game developer, CD Projekt Red gave a hint that the ambitious next-gen game may not run at native 1080p resolution on the latest PlayStation 4 and Xbox One consoles, and that better frame rate would be preferred over full HD resolution. Today, the developer has responded to the report, saying that the game is being constantly optimized for consoles and a final resolution has not been determined yet.

The Witcher 3

The Witcher 3 Dev Responds to the Report Claiming the game Won’t Run at 1080p on PS4/Xbox One – “Still in Optimization Process”

Months after the launch of the latest PlayStation 4 and Xbox One consoles, the 1080p resolution and 60 frames per second controversy has been abbreviated a bit, but it is still nowhere near wrapping up. It seems like The Witcher 3: Wild Hunt, an upcoming most touted RPG, is also touched by this quarrel, regardless of the fact that the official resolution and frame rate for the game has not yet been revealed. The skepticism regarding the game running at native 1080p resolution on both the latest consoles probably exists due to the fact that most demanding next-gen triple AAA titles that have been released previously feature lower pixel count.

Silent Hills
Games

Hideo Kojima, a very conversant Japanese video game creator, is well-known for his video game marketing tactics. During Sony’s Gamescom 2014 pre-show conference, the platform holder took the wraps off what looked liked a brand new interactive horror IP called P.T., from 7780s Studio. However, it was later discovered through the demo of the game that it was just a teaser (P.T stands for Playable Teaser) for an upcoming title, which is now known as Silent Hills, by Hideo Kojima and Guillermo del Toro. You can check out how real Silent Hills P.T. looks like while running on PlayStation 4 in the GIF image provided below.

silent_hill.0.0_cinema_960.0

New Silent Hills P.T. GIF Looks Like a Real Life Sequence – Shows the Power of Fox Engine on PlayStation 4

It is still not crystal clear that Konami really planned to reveal a new title, that is now known as Silent Hills, when they announced P.T. during Sony’s Gamesom 2014 pre-show conference last week. It looks like the developer thought that fans won’t be able to break the code very soon by completing the demo of the game that was made available for PlayStation 4 console, but contrarily, fans didn’t take more than 24 hours to get to the end of the demo and unlock the proof that P.T. is short for “Playable Teaser”, and that it is actually an interactive intro to a new game, known as Silent Hills, in Konami’s famous survival horror video game series.

The Witcher 3
Games

Widely recognized due to its famous open-world action-adventure fantasy role-playing video game series known as The Witcher, the Polish video game developer, CD Projekt Red, is currently hard at work with its upcoming next-gen title called The Witcher 3: Wild Hunt. scheduled to launch next year on February 24 for PC and latest video game consoles, The Witcher 3 is a terribly demanding game, and while the developer is trying to optimize NVIDIA PhysX and HairWorks features for AMD hardware as well on PC, it looks like there is a possibility that the game probably won’t run at native 1080p resolution on the latest PlayStation 4 and Xbox One consoles.

The Witcher 3 s

CD Projekt Red Probably Prefers Better Frame Rate Over Resolution – AMD Users Will Enjoy NVIDIA PhysX and HairWorks Users

The Witcher 3 is a climactic third installment in the famous Polish fantasy RPG series that will bring the story of Geralt of Rivia, the protagonist of the game, to its end. Featuring unique tactical combats and rich, living open-world environment, the upcoming masterpiece is a thick mixture of impressive visuals and a character-driven non-linear story experience focused on player choice. The game is still under its development stages, but it still looks better than most major video game titles that have been released in previous months.

With the launch of CD Projekt Red’s The Witcher 3 still months away, the developer is trying hard to completely optimize the game on the latest PlayStation 4 and Xbox One consoles. At this year’s Gamescom, WorldsFactory managed to exchange a few words with The Witcher 3′s Visual Effects Artist over at CD Projekt Red, Jose Teixeira, about how the console versions of the game are coming along, and while Teixeira assured that the game is turning out to be great on the PlayStation 4 and Xbox One, he didn’t seem bold in his statement about the game’s 1080p resolution. He said:

GTA V
Games

PC modding community and gamers who have adopted the latest video game consoles are zealously waiting for next-gen port of Rockstar’s rich and famous open-world action-adventure video game called GTA V. Breaking several records and making a name for it on the last-gen consoles, GTA V is now headed straight for PC, and the latest PlayStation 4 and Xbox One consoles. The game is expected to launch sometime during the third or fourth quarter of the ongoing year, but reports claim that Rockstar might wait until 2015 before rolling out its highly anticipated video game.

GTA-V-review-13

Next-Gen GTA V Port for PC, PlayStation 4 and Xbox One Might Not Come Until 2015

Taking the covers off the next-gen GTA V port at Sony’s E3 2014 press conference, Rockstar announced that its record-breaking and one of the most praised games in the modern video game industry will be landing on PC, PlayStation 4 and Xbox One during this year’s third or fourth quarter with completely redone environments and rich graphical textures. The developer didn’t reveal any specific release date for the game and unless it does, there is a possibility that the game might be delayed until next year.

PS4 vs Xbox One composite
Games

We have heard several times that the latest PS4 and Xbox One consoles feature great hardware specifications and are many times powerful than the last-gen PlayStation 3 and Xbox 360 consoles, but every video game developer and those who work with the latest consoles have their own digits and thoughts to express. Geomerics, a well-known middleware provider, believes that having a nice balance of CPU, GPU and memory, the latest consoles can beat their predecessors with 10 times more hardware power.

Xbox One and PS4

PS4 and Xbox One Pack 10 Times More Powerful and Balanced Hardware Compared to the Last-Gen Consoles, Says Geomerics

Based in Cambridge, UK, Geomerics is a software middleware provider company that creates lighting technology for the video game industry. Having worked on many AAA cross-gen video games such as Battlefield 4 and Dragon Age: Inquisition, the good folks over at Geomerics have become somewhat familiar with the hardware that powers the PS4 and Xbox One consoles, but soon, they will be working exclusively on the latest consoles with games such as Mirrors Edge and Star Wars Battlefront, and this will help them understand and spend more time with the new hardware.

Coming out of the cross-gen and working only with the PS4 and Xbox One consoles means that the middleware provider will have more power and opportunities to deal with. Talking to GamingBolt, Chris Doran, the founder of Geomerics explained how the latest consoles are 10 times better than their predecessors, and how they can help in creating better lighting that matches with the rest of graphics pipeline. He said:

The Witcher 3
Games

The Witcher 3: Wild Hunt, which is the next installment in the most critically acclaimed and widely recognized open world action role-playing video game series called The Witcher, has expeditiously been building a giant hype around it ever since it was announced early last year. The game looks gorgeous every time its demoed, and CD Projekt Red is trying to keep it that way on both the PlayStation 4 and Xbox One. Keeping console parity in view, it looks like the developer won’t use any special graphical features for the game on both the latest video game consoles.

The Witcher 3

CD Projekt Red Won’t Use Any Special Graphical Effects or Hardware MSAA for The WItcher 3 on Consoles in Order to Keep Parity

Featuring “a living open-world larger than any other game in modern RPG history,” The Witcher 3: Wild Hunt marks the beginning of the end of the story of Geralt of Rivia, the main protagonist of the game. Packing approximately 50-hour long main storyline gameplay, the game is only being developed for the latest consoles and PC, and not the last-gen consoles as they are not able to handle its graphical fidelity and large, rich open-world environment.

ProjectCARS_Official_Logo
Games

Slightly Mad Studios’ upcoming highly anticipated and one of the most visually impressive motorsport simulator video games known as Project CARS (CARS is short for Community Assisted Racing Simulator) is getting some exceptional attention at its Gamescom 2014 booths. The game is either playable on Sony’s PlayStation 4 console, or on Alienware’s stand in 4K resolution. Packing a fairly fine number of polygons, Project CARS runs at 60 frames per second on the latest PlayStation 4 console, but it has not yet reached this goal on the Xbox One.

Project Cars

PlayStation 4 Handles Project CARS at 60fps, But Xbox One Currently Doesn’t – Cars Have 60K Polygon Count on Consoles, 300K on PC

Claimed to be the “most technically advanced racing game on the planet,” Project CARS is one of those games that millions of gamers are looking forward to. The developer, Slightly Mad Studios, is in full swing to make the game’s gameplay experience more authentic across all the platforms that will be hosting it once it launches later this year in November, and looking at the game’s Gamescom 2014 display, it looks like the developer’s hard work is really paying off.

Project CARS is being currently being shown off on Sony’s PlayStation 4 console at the ongoing Gamescom gaming convention, and DualShockers is enjoying a hands-on presentation. Talking to the site, VehicleArt Manager Jan Frischkorn threw some light on the optimization of the game across difference platforms and mentioned that the PlayStation 4 version is already running quite solidly at 60 frames per second, but the Xbox One version of the game has still not reached the goal.

The Crew
Games

The latest PlayStation 4 and Xbox One are apparently the only two consoles that are being looked upon by gamers right now, but looking at the upcoming cross-gen video game titles, it becomes quite clear that previous generation of consoles is still a little syrupy. Bringing its MMO role-playing racing video game to the last-gen console as well, Ubisoft recently announced that The Crew will be released on Microsoft’s Xbox 360 console alongside PC, PlayStation 4 and Xbox One on November 2014, and the game won’t be coming to the PlayStation 3 or Wii U console apparently because their technical infrastructure is not closest to the latest consoles.

The Crew

The Crew is only Coming to Xbox 360 Because it Has the Closest Technical Infrastructure to the Latest Consoles, Says Ubisoft

Ubisoft’s The Crew ranks among some of the most anticipated upcoming racing video game titles. Being developed by Ivory Tower and Ubisoft Reflections, The Crew is not something like a typical racer game. Set in an open and persistent world, the game allows players to roam the entire United States alone, with friends or with other players by using online co-op matchmaking feature. One of the best things about the game is that it doesn’t keep players waiting with in-game loading or pause screens, and allows them to design their own custom cars with a tie-in app for iOS and Android.

Ubisoft had announced the game as a next-gen exclusive only, but recently, the publisher announced that the game would be arriving on Microsoft’s Xbox 360 console as well, and last-gen version of the game will retain the features, scope, mission variety, and overall driving experience of the PC, PlayStation 4 and Xbox One versions. Confirming that The Crew would not be released on Sony’s PlayStation 3 or Nintendo Wii U console, Ubisoft said that they have chosen to bring the game only to the Xbox 360 because it is the closest platform to the latest consoles in terms of technical infrastructure. A Ubisoft representative said to VideoGamer:

PS4
Games

One of the things that PlayStation users complained about the most in past few months was the lack of new features in the PS4 firmware updates. However, listening to fans’ feedback, Sony finally announced a major PS4 firmware update v2.00 yesterday during Gamescom 2014. Arriving in Fall 2014, the new update will come packed with a wide range of fan requested features, yet still, there is no mention of some very important features such as suspend/resume and DLNA/multimedia, and this is upsetting the fans.

03-fjHh2ic

Sony Responds to Fans’ Accusations; Hints Suspend/Resume, DLNA/Multimedia, and Other Features with PS4 Firmware Update 2.00

Sony’s PlayStation 4 console is dominating almost every aspect of the console gaming right now, but there are some corners where Microsoft’s Xbox One takes the lead, such as getting new improved features via frequent updates. Sony has been very drowsy in introducing new features for its latest video game consoles through updates, but after protracted yelp of fans for new features, Sony finally went forward and came up with the good news.

Yesterday during Gamescom 2014, Sony announced a major PS4 firmware update v2.00, that will bring some most-demanded features to the latest console in Fall 2014. Some of the upcoming features include the ability to share gameplay videos directly on YouTube, the ability to remote control PS4 titles on internet, and Share Play feature that allows players to play online co-op games even if their friends don’t own the game in question.

Driveclub logo
Games

Evolution Studios’ PlayStation 4 exclusive racing video game Driveclub is among some of the most anticipated photorealistic upcoming next-gen titles. Competing with Microsoft’s Forza Horizon 2 in a way, and offering real time racing experience to players, the game will be released later this year on October 7. The game just received a brand new Gamescom trailer, and following that, Sony Entertainment Network released a new batch of stunning Driveclub screenshots in might 8K (8000 x 4500) resolution.

GC_24_1407860766

Check Out These Stunning Brand New Driveclub Screenshots in Enormous 8K Resolution

At Sony’s Gamescom 2014 press conference, the upcoming PlayStation 4 racer known as Driveclub made quite an impressive appearance. A new gameplay demo was presented showcasing the new photo mode, that will further enhance the game’s dynamic weather experience by allowing players to snap beautiful in-game screenshots and share them online. The demo also showcased how players will be able to interact with other players in the certain club that they join. If you missed the gameplay trailer, check it out here.

Untitled
Games

Sony’s Gamescom 2014 PlayStation Press Conference was clearly not something that everyone expected, besides most indie stuff and small announcements, there was nothing much that could make the audience flip over, but there is one thing that left everyone wondering. Sony took the warps off what looked like a brand new interactive horror IP exclusively for PlayStation 4 called P.T., from 7780s Studio. Now, it has turned out that P.T. is just an upcoming next-gen Silent Hill game that is being developed by Hideo Kojima and Guillermo del Toro.

silent_hill.0.0_cinema_960.0

PS4 Exclusive P.T is Actually a New Silent Hill Game from Kojima and Guillermo del Toro

Among the games that Sony announced at its Gamescom 2014 PlayStation Press Conference, there was something really confusing called P.T., which was said to be a new interactive horror game from 7780s Studio for the latest PlayStation 4 console. Other than a teaser and that the game’s demo will be available on the PSN store, we were provided with absolutely no other information about the title. The demo is now available on the PSN store, and it warns players: “Avoid playing if you have a heart condition.”



Creative Commons License This work by WCCF (Pvt) Ltd. is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Permissions beyond the scope of this license may be available on the Terms and Conditions page. WCCF 2011 is designed by UzEE, Inc.
Ran 40 queries in 1.454  seconds.