Respawn Entertainment’s most critically acclaimed first-person shooter, always online multiplayer next-gen video game known as Titanfall has proved to be worthy of all the anticipation that was built upon it. Already out on Microsoft’s gaming platforms including Microsoft Windows, Xbox One and Xbox 360, Titanfall is growing to be one of the largest multiplayer Xbox One game.
Sony offered PlayStation Vita to Respawn Entertainment for Titanfall – The Game was Prototyped Using Ratchet and Clank Engine
Respawn Entertainment signed an exclusivity agreement with Microsoft to keep Titanfall limited to only Microsoft Windows and Xbox consoles. However, new details reveal that after examining Microsoft’s Xbox One and becoming familiar with its hardware capabilities, the American video game development studio communicated with Sony to discuss specification of the manufacturer’s next-gen video game console.
This happened before Respawn Entertainment decided to sign Titanfall’s exclusivity agreement with Microsoft. According to the details, Sony refused to share talks regarding the specifications and hardware capabilities of its next-gen console and instead, pushed the developer for PlayStation Vita version of Titanfall but the results did not turn out well and Titanfall for PlayStation Vita never came into existence.
The new details were revealed in journalist Geoff Keighley’s newly released feature known as The Final Hours of Titanfall. The feature has been released in form of an app for iPad, Windows Surface and PC/Mac (via Origin). The Final Hours of Titanfall explains what was Repawn Entertainment legal situation during the development of Titanfall in detail. Thanks to Gamespot for picking up the important points.