Battlefleet Gothic: Armada – New Stunning Screenshots of the Unreal Engine 4 RTS

Posted Jun 9, 2015
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Focus Home Interactive and Tindalos Interactive have released some stunning new screenshots for Battlefleet Gothic: Armada. The game is currently in development for the PC platform, using the Unreal Engine 4 engine.

You can view the screenshots in the gallery below:

The game stages the mighty armada of the Imperial Navy’s Battlefleet Gothic against the insidious and galaxy-threatening Chaos Black Crusade of Abaddon the Despoiler in dark, deadly and intense space battles from the Warhammer 40,000 universe. This first video teaser is a prelude to intense space combat in command of huge battle cruisers – true metal behemoths – several kilometers long and armed to the teeth.

Battlefleet Gothic: Armada is an RTS built on the Unreal Engine 4

Developed on Unreal Engine 4, Battlefleet Gothic: Armada is an RTS in which the player takes command of one of these battlefleets composed of the most powerful spaceships from the Imperial, Chaos, Eldar and Ork forces, in a no-quarter given struggle for the control of the Gothic sector of space.

Battlefleet Gothic: Armada offers deep management of every ship composing the player’s fleet, both during and between battles. From the fastest frigates to the gigantic, miles-long battleships, the player will customize all aspects of his ships: weaponry, defense and support sub-systems, etc… each customization affecting the very performances of the ship and the special abilities available during battle. From battle to battle, the admirals and crew of surviving ships will gain experience and promotions, improving the battle-readiness of the ships for future, bigger and more dangerous battles.

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We will bring you any new information on Battlefleet Gothic: Armada, as soon as it becomes available.

Unreal-Engine-4
Other notable Unreal Engine 4 projects include the gorgeous Absention, a new survival horror title inspired by true survival horror greats such as Resident Evil, Eternal Darkness and Silent Hill so fans can expect a mixture of mental challenge, intense gameplay, and immersive environments.

Ad Infinitum is a first-person survival horror adventure set in a surreal world during WWI. It is built on the Unreal Engine 4 and is currently under development for the PC.

Downward is a beautiful first person parkour based, scenery open-world adventure set during the Middle Ages, after that the events depicted in the Book of Revelation of St. John took their course. ARK: Survival Evolved, is a multiplayer first person survival game coming to Early Access in June 2015, with the PlayStation 4 and Xbox One versions planned for 2016.

A talented French artist, known as Koola, has delivered hyper realistic real-time architectural visualizations using Unreal Engine 4.

Taking advantage of both the power and accessibility of UE4, the results of his work have wowed colleagues and has garnered attention from the international press and the Unreal team at Epic. Earlier this year Koola became the very first recipient of the inaugural Unreal Dev Grants program, a financial development fund designed to incentivize and reward innovative projects designed in Unreal Engine 4.

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