Assassin’s Creed Syndicate First Official Screenshots Revealed
Ubisoft has just released the first official screenshots for Assassin’s Creed Syndicate, which can be viewed below:
It’s a bloody marvelous time to be alive.
An age of invention.
So many clever blokes dreaming up impossible machines.
Sorting away more gold than Queen Victoria herself.
But none of those schillings ever make it into the pockets of the poor devils whose blood is spilt building this glorious empire.
The working class sleep walks through life unaware of the machine that drives them
Let’s wake them up then shall we?
Some of the features of Assassin’s Creed Syndicate include:
- A curved blade called Kukri for close-quarters combat
- A revolver for distance kills and finishers
- Brass knuckles for when a punch in the face isn’t enough
- Zip-line to buildings (Batman style)
- Assassin’s Gauntlet rope launcher
- Bare knuckle boxing
- Players can ride carriages
- Big Ben
- New and Improved fighting system provides more fluid and accessible combat
- Victorian London
- Two main protagonists, twins Jacob and Evie Frye
The Assassin’s Creed Syndicate story throws you into the dawn of the modern era during the Industrial Revolution.
You play Jacob Frye, a gangster assassin fighting for justice on behalf of London’s enslaved working class. Watch as Jacob rallies his gang to break the corrupt stranglehold on London and bring the working class a brighter future.
In Assassin’s Creed Syndicate players will take control of both Jacob and Evie Frye, the twin protagonists of Syndicate. Jacob will still likely qualify as the game’s main character, with the story missions favoring him 75% to 25%, although the characters might be interchangeable during missions according to a source. Syndicate will not have any multiplayer missions.
All these aspects are a good indication that Assassin’s Creed Syndicate is heading in the right direction. The previously mentioned asynchronous gameplay, should relate to changing between characters in order to complete objectives, potentially adding some unique elements in mission structure.
The focus on single player, will hopefully provide a more balanced and complete title. To be fair a title like Assassin’s Creed does not need multiplayer, and although some cooperative missions could be fun at times, the issues caused by implementing them, or the time in developing an entirely different playstyle is better spent elsewhere.